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November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
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November 21, 2009
 
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November 21, 2009
 
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Blogs

Eric Carr's Blog

My name is Eric, and I am an indie game designer. I work as a graphic designer by day. www.IndieConfessions.Blogspot.com is the diary of my current game project - The Thief's Tale - and the "official" site of Star Frog Games. The (b)log starts over a year ago and recounts my day to day thoughts on making games, learning programming and really understanding what making a game - and finishing an Independent Project, is all about. You can contact me at eric (the at symbol) starfroggames (the key to the right of the comma) com.

Eric Carr's Comments

Comment In: The Value of Game Design Docs [Blog - 11/17/2009 - 02:59]

I would argue that numbers ...

I would argue that numbers and specific stats have no place in a game design document. Give a basic idea of what something does, any specific property that it may have, and how it compares to other features, since the actual numbers are all going to get modified during testing ...

Comment In: Lead Designers Who Only Say 'No' [Blog - 11/17/2009 - 09:53]

I use these statements frequently: ...

I use these statements frequently: 1 I'll think about it, the trick there is actually pondering the idea and how it would affect different parts of the game and then come back with what you worked out. Too frequently I'll think about it, is just another way of saying no, ...

Comment In: OTX: Xbox 360 Gamers Defecting To PS3 For Holiday Sequels? [News - 11/04/2009 - 05:41]

@Adam Ning - The free ...

@Adam Ning - The free online gameplay makes sense for COD, but Assassin's Creed is single player without an online component as far as I know, so that can't tell the whole story either. @ John - The 360 versions of games tend to be the leading SKUs, so one ...

Comment In: Splash Damage: PC-Only Development Was 'Incompatible' With Triple-A Strategy [News - 10/28/2009 - 07:23]

Wow, that's a lot of ...

Wow, that's a lot of vehemence people. He's just saying that he would rather work on a higher end project that where he can get the kind of flexibility that a higher budget can give. Not making cuts due to budget is a good thing for the overall product vision. ...

Comment In: EA Sports' Moore: Disc-Based Platform Is 'Burning' [News - 10/19/2009 - 05:59]

I think it'll come down ...

I think it'll come down to consumer demand. Publishers can go on all they want about downloads and whatnot. But I don't see any consumers wanting this. It seems that the only people that do are the publishers themselves. The thing is, due to the nature of the marketplace, offering ...

Comment In: Is Halo: ODST's Design Mean Spirited? [Blog - 10/16/2009 - 01:12]

Hmm, maybe you're coming at ...

Hmm, maybe you're coming at the game from the wrong perspective. I think the designers were trying to get players to play in a different way, since they wouldn't be playing as a Spartan Super Soldier. Fewer Health Packs Limited Ammo Strong Enemies Stealth which I had read is the ...

[More Eric Carr Comments]