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Eric Hardman's Blog
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Eric Hardman is a 20 year veteran of the interactive and passive entertainment industries. From film, television and music, to online and educational multiplayer gaming he has managed teams, produced projects, and developed art/animation for Disney, Scholastic, and uncountable other companies as an employee, contractor, and boutique-studio owner.
Swimming upriver seems to be a lifelong theme -- from raising a family while working in production (seemingly contradictory) to fighting the ossifying powers of institutionalization and it's effect on creativity and humanity.
In his world, there is no separation between professional and personal, but there is time away from the office that includes some fun stuff like: Painting & drawing; Motorcycle riding/exploration/maintenance; Canoeing and canoe sailing; Wilderness Camping; Traditional archery (re-curves and nonviolence); & Photography.
Eric is currently the Creative Director at educational game developer, SlateXP, and teaches Game Design.
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Expert Blogs
The Framers Were Gamers  |
| Posted by Eric Hardman on Thu, 17 Sep 2009 12:01:00 EDT in
Game Design
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| The US Constitution as a Game Design Document |
| Read More... | 7 Comments |
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Confessions of a Dirty Farmboy |
| Posted by Eric Hardman on Thu, 27 Aug 2009 11:32:00 EDT in
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| Farmville is a plum with 11 million dailies, but does it produce mostly sheep? |
| Read More... | 3 Comments |
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Are Americans Getting Lazy? |
| Posted by Eric Hardman on Thu, 21 May 2009 12:01:00 EDT in
Production
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| From Crunch to Globalism: a swan dive out of the frying pan. |
| Read More... | 30 Comments |
Crunchy and Delicious  |
| Posted by Eric Hardman on Thu, 14 May 2009 08:11:00 EDT in
Production
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| A sort-of love letter to crunch time. |
| Read More... | 18 Comments |
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GDC Day Four |
| Posted by Eric Hardman on Fri, 17 Apr 2009 11:41:00 EDT in
Production
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| Bioware, Blizzard, and NCsoft... oh my! |
| Read More... | 0 Comments |
GDC Day Three  |
| Posted by Eric Hardman on Thu, 26 Mar 2009 11:34:00 EDT in
Production
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| The Truth vs. the Facts |
| Read More... | 2 Comments |
[More Eric Hardman Blogs]
Eric Hardman's Comments
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Comment In: Gaming Generation Y [Blog - 10/04/2009 - 03:15]
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Yes good thoughts and research ... Yes good thoughts and research I do think that the generational differences are overstated, though. As a GenX guy myself, I think we've had far less influence than we're credited with -- it's such a small population compared to boomers and millenials Also, much of the growth in the games ... |
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Comment In: The Framers Were Gamers [Blog - 09/17/2009 - 12:01]
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Thanks for the great feedback ... Thanks for the great feedback @ Walter: to clarify, I am referring to the early, and largely uncontested, decision by Madison to create a government legitimized by the people as opposed to one legitimized by the states. It was a bold move that framed the discussion, and was a fundamentally ... |
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Comment In: No One Ever Runs! [Blog - 09/16/2009 - 01:49]
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Alex, the Total War example ... Alex, the Total War example is terrific, and their entire morale system has made traditional RTS games flat, painful, and unplayable for me. Not only will demoralized troops run, but the AI will periodically sucker you with fleeing troops that are not demoralized in order to spring a trap. |
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Comment In: Creating The Illusion Of Accomplishment [Blog - 08/24/2009 - 03:03]
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Good read, I have been ... Good read, I have been thinking about this lately too as I've immersed myself in Facebook and iPhone games in particular. Mostly they are really horrible experiences but they get the illusion of accomplishment down pat. In fact, I've taken to calling Farmville my secret shame. Why It's not even ... |
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Comment In: Buried in Plastic - Piracy and Children [Blog - 07/13/2009 - 11:15]
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Many of us have probably ... Many of us have probably been at a point in our financial lives where any price for a game was too much. But I agree Jon that there was a huge teachable moment there for any parent to impart some basic financial literacy: learn about what you want i.e. is ... |
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Comment In: Bytes: Exhaustion Disguised as Stress [Blog - 07/06/2009 - 10:45]
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I agree with James and ... I agree with James and Alexander particularly in that you don't have to look at downtime as unproductive. In fact, I think there's a real strength to observing and understanding your natural rhythms and trusting them. There was a period a few years back when I had the unusual luxury ... |
[More Eric Hardman Comments]
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