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Blogs

Eric Robertson's Blog

Eric Robertson's Comments

Comment In: The Barrier to Big [Blog - 05/31/2013 - 01:10]

One problem with this is ...

One problem with this is it might discourage New Players to join. If new players, have to go through all the same hours of effort and then some to catch up to the gear/property of the existing players, then they might see the path ahead too daunting. Also consider the ...

Comment In: Deploy to platform first (and often) [Blog - 05/29/2013 - 06:00]

Yes, this was a challenge ...

Yes, this was a challenge for myself as well. I have weened my self 'mostly ' from testing our mobile game on a PC and focus mostly on low-end Android or iOS devices. That being said, I do find it helps when troubleshooting specific script performance to do it on ...

Comment In: Choosing the best networking middleware for your Unity based multiplayer or MMO game [Blog - 05/24/2013 - 05:32]

I 'm almost done with ...

I 'm almost done with a mobile MMO MMMO using Unity3d JS/C for the front end and custom server back end in C and it works pretty well and not too expensive. r n r nWith all the considerations and distinctive features in an online game who 's main focus ...

Comment In: Why developers are leaving the Facebook platform [Blog - 04/22/2013 - 04:50]

Great Article. As an indie ...

Great Article. As an indie dev integrating Facebook into my mobile App, it encourages me to think I 'm not tying myself to the mast of a sinking ship.

Comment In: Common anti-patterns in MMORPG design [Blog - 12/28/2012 - 04:22]

One concern about your argument ...

One concern about your argument about rewarding Challenges is, if Players know they get a better award when being challenged, they will repeatedly attempt the 'hard ' version of the encounter, and quit when they fail. r n r nMaybe adding a progressive, gets easier the more they do it, ...

Comment In: Software patents are broken, and it’s hurting our economy [Blog - 02/28/2013 - 02:18]

America is sue happy. wont ...

America is sue happy. wont happen here. It is possible that future game developers will be forced to develop only in countries that rewards more of these less obvious innovations. r n r nI would love for this to get more attention since it definitely discourages creativity of design in ...

[More Eric Robertson Comments]   

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