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Eric Schwarz's Blog   Expert Blogs

 

My name is Eric, and I work for inXile Entertainment doing production, game design, support, QA, and community management.  I'm a life-long gamer with a huge interest in RPGs, shooters, and more. Most recently I've been working on Wasteland 2 Director's Cut, Torment: Tides of Numenera, and The Bard's Tale IV.

 

Expert Blogs

Posted by Eric Schwarz on Wed, 17 Jul 2013 08:00:00 EDT in
Deadlight is a throwback to 25-year-old platformers. In this article I examine why it doesn't quite stack up to the genre's classics.


Posted by Eric Schwarz on Tue, 30 Apr 2013 08:00:00 EDT in Design, Console/PC
BioShock Infinite has produced volumes of discussion, but how does it actually stand up as a real story?


Posted by Eric Schwarz on Mon, 15 Apr 2013 06:00:00 EDT in
Although BioShock Infinite is a visual masterwork, mechanically speaking it represents a major step back from previous games. In this piece I discuss how the game's biggest component - combat - has been made far less entertaining than past games.


Posted by Eric Schwarz on Sun, 31 Mar 2013 05:00:00 EDT in Design, Console/PC
A long-winded, pointlessly analytic rant about the "plot" and "writing" of a game I hate. Enjoy!


Posted by Eric Schwarz on Mon, 11 Mar 2013 04:00:00 EDT in Design, Console/PC
Hitman: Absolution is a departure from past games in the series, but the changes to its scoring system had the biggest impact on how I played, and how much I enjoyed it.


Posted by Eric Schwarz on Thu, 21 Feb 2013 03:17:00 EST in Business/Marketing, Design, Production
My thoughts on the brand-new PlayStation 4 announcement.



Eric Schwarz's Comments

Comment In: [Blog - 02/02/2016 - 05:58]

It 's not sexism - ...

It 's not sexism - it 's experience. r n r nSexism is prejudice. It doesn 't matter where that prejudice comes from.

Comment In: [News - 01/26/2016 - 06:18]

I haven 't met a ...

I haven 't met a single person who felt put off by Dragon Age II 's story because it wasn 't a save the world hero 's journey thought it still kind of was . r n r nMost of the complaints I have heard pertain to the game being ...

Comment In: [Blog - 12/30/2015 - 11:51]

Not to mention that review ...

Not to mention that review sites are self-interested and want hits, so prioritize coverage of the biggest titles of the year. This makes it really hard for smaller titles to stand out because most sites aren 't going to give them the time of day unless the games industry or ...

Comment In: [Blog - 12/22/2015 - 02:00]

Thank you for the extremely ...

Thank you for the extremely insightful write-up. As someone who has been in the thick of things for the development of several crowdfunded games as well as helped run a Kickstarter campaign, pretty much all your points and conclusions resonate. r n r nThe key thing we have always stood ...

Comment In: [Blog - 12/01/2015 - 01:41]

Inspirational read, thank you for ...

Inspirational read, thank you for your insight and experience. Good lessons well-told.

Comment In: [News - 11/18/2015 - 04:05]

Larian did a great job ...

Larian did a great job on their console port. Kudos to them, hope it does well