Evan Todd's Blog
Forgiven sinner, indie game developer, running, music, programming, art. Made Lemma.
A threaded renderer for non-Bungie developers.
Why object-oriented is so painful, and what to use instead.
How to make your very own character controller using only blood and tears.
This is not a tutorial. It's a story. A Voxel Odyssey.
In this article I present an idea that may help both sides of GamerGate survive the ordeal. Simply this: negative movements are counter-productive. Positive movements affect change.
A high-level introduction to vertex and fragment shaders via concrete WebGL examples.
Evan Todd's Comments
[Blog - 06/04/2015 - 01:25]
[Blog - 04/09/2015 - 01:36]
Greenlight is a mysterious black ...
Greenlight is a mysterious black box. I made it through Greenlight without understanding why. All my promotion efforts social media, Kickstarter campaign, articles in video game publications, etc. accounted for maybe 10 of votes. The rest came through Steam itself. I don 't know why or how. I suspect random ...
[Blog - 12/22/2014 - 01:04]
Wonderful Quick feature request: it ...
Wonderful Quick feature request: it 'd be nice to have the ability to delete games. The add game form errored out several times and I ended up with three duplicate game entries.
[Blog - 04/03/2014 - 10:35]
[Blog - 11/15/2013 - 09:10]
Regarding do not open a ...
Regarding do not open a company , I 've always heard that it 's worthwhile to at least get incorporated to avoid or lessen the potential impact of lawsuits.
[Feature - 05/27/2009 - 05:30]