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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
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February 10, 2012
 
Sony Computer Entertainment America LLC
Audio Tools Engineer
 
Sony Computer Entertainment America LLC
World Wide Studios Technical Product Manager
 
Sony Computer Entertainment America LLC
Senior Software Application Engineer
 
Sony Computer Entertainment America LLC
Senior Gamer Insights Specialist
 
High 5 Games
Technical Artist
 
Airtight Games
Art Director
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Blogs

Fabio Daniel Ribeiro's Blog

I'm a beginner game designer, with almost 15 years studying game design and developing tons of game prototypes, home-made or academic. I develop both electronic and board games, and I'm specialist creating, refining and analysing game systems (mechanics, rules, structures). That's what I use to talk about here. As I'm Brazilian, Christian, and completely a soccer lover, it's common for me to discuss game design topics using soccer games and principles as a reference. But even with that, I talk about a broad range of topics, covering many types of games and game genres. I'm available to job offerings in Game Design, Game Production or 3D art (even this doesn't being my greatest expertise), in Brazil or any other country. I teached Game Design courses around Brazil for some years, was part on one of the first Brazilian books about Game Design, and prototyped several games and game design docs. I am completely capable of developing any kind of game with any spec, current-gen or not, especially soccer games! \0/

 
   
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