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Blogs

Federico Fasce's Blog

I’m the cofounder and creative director at Urustar, a small game design team based in Genova, Italia. I love games, in every possible form, from digital games, to board games, to street games.

I’m pretty convinced that games are the defining medium of this century, and I love to experiment with them. I try to apply game design to other human activities, because games are great at explaining, teaching and describing things. I try to work on my games focusing on the emotions I want people to feel, and crafting game mechanics from them.

Besides designing and developing games, I teach game design. I have held several game design classes (at IED and IULM in Italy) and I hold a one-day game design workshop for clients like Digital Accademia. I consider myself a game evangelist, and I try to explain to my clients what game are and how they should use them effectively.

Member Blogs

Streaming from GDC
Posted by Federico Fasce on Fri, 12 Apr 2013 03:30:00 EDT in
A stream of thoughts from GDC 2013. Here I state what I loved, hated or did during the conference. Mostly, I had fun and learned a lot.
Read More... | 0 Comments

   

Federico Fasce's Comments

Comment In: Looking back on A Link to the Past [News - 04/22/2013 - 11:10]

A Link to the Past ...

A Link to the Past was my first Zelda game, and maybe my favorite together with Wind Waker a flawed game, I know, but one where the sense of an open, magic world was really strong . r n r nI didn 't love Twilight Princess, Skyward Sword and the ...

Comment In: Postmortem: Vlambeer's Gun Godz [Feature - 05/09/2012 - 04:05]

I loved the game. Really. ...

I loved the game. Really. I found it so well paced and polished and I really think more people deserve to play that. r nJust one small curiosity: you did the whole project from scratch, or have you used a middleware r nThis was a really interesting reading for me.

Comment In: Changes at Thatgamecompany: Santiago departs, new game underway [News - 03/29/2012 - 03:46]

Good luck, Kellee. We need ...

Good luck, Kellee. We need a lot of people like you and the guys at Thatgamecompany.

Comment In: The best defense against copycat games? Innovate! [News - 01/05/2012 - 12:52]

Or be Atari, so you ...

Or be Atari, so you can afford to call Apple and have the copycat removed from the store. And plus, Vlambeer innovate a lot, and still there are copycats .

Comment In: 6waves Lolapps Makes Mobile Debut [News - 12/21/2011 - 05:36]

Agree, that's quite incredible. You ...

Agree, that's quite incredible. You have mentioned this game out of the enormous plethora of IOS games why, exactly And why you ignored the fact that this is a blatant ripoff, one of the things ruining the game industry I'm pretty sick of that, honestly.

Comment In: Rayman's Ancel: 'I Don't Really Enjoy Playing Mario Games' [News - 12/05/2011 - 08:57]

Well, I guess that it's ...

Well, I guess that it's perfectly right not liking a game, for whatever reason. Only, the thing that concerns me is that he doesn't like Mario because it is more a game than a movie. And I cannot agree with such a statement.

[More Federico Fasce Comments]   

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