Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 20, 2014
arrowPress Releases
September 20, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Felipe Budinich's Blog

 
 

Felipe Budinich's Comments

Comment In: [News - 09/12/2014 - 06:49]

Blizzard should be hiring bot ...

Blizzard should be hiring bot developers as QA analysts.

Comment In: [Blog - 08/27/2014 - 06:39]

You have some very good ...

You have some very good stuff going in the game, the attack/defense system and the combat background shader make the combat feel really immersive, I liked it a lot

Comment In: [News - 08/25/2014 - 02:34]

I like this. It 's ...

I like this. It 's better to have competition than a google monopoly.

Comment In: [Blog - 08/19/2014 - 02:48]

Art is just a social ...

Art is just a social game where 1.2 of the whales play.

Comment In: [Blog - 08/07/2014 - 03:02]

That is not a bad ...

That is not a bad idea at all, pretty much like Banner Saga Factions. The only problem is that the follow up release must happen briefly after that.

Comment In: [Blog - 07/12/2014 - 06:06]

Make it for everyone. All ...

Make it for everyone. All ages. No niche markets. r n r nNo market segmentation is worse than wrong market segmentation. If you try to cater to everyone, you end up catering to no one. r n r nIt 's way better to have a clear target, and then if ...