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Fox English's Blog

 

Founder of Stray Fox Studio, an independent game developer with a focus on Japanese Role-Playing Games. Struggles to fit in, but loves game development more than anything, since he has been programming and designing games since he was 6 years old on the TI-99/4A, then Commodore 64, and finally PC and Windows. Never once considered another career than game design, and hopes that someday not to be nearly destitute in pursuit of this singular passion.

Currently studying at UC Berkeley as a returning student for a bachelor's degree in mathematics, and double majoring in film and media.

 

Member Blogs

Posted by Fox English on Fri, 25 Mar 2011 06:05:00 EDT in Design
Examining the evolution and demands of RPG design.


Posted by Fox English on Wed, 09 Feb 2011 09:00:00 EST in Design
A monologue on why narrative is not the problem in game design.



Fox English's Comments

Comment In: [Blog - 02/11/2013 - 09:22]

Dust: An Elysian Tale is ...

Dust: An Elysian Tale is under the Summer of Arcade header, almost at the end. About 83k on the leaderboards.

Comment In: [Blog - 06/14/2012 - 09:27]

This is pretty much the ...

This is pretty much the the entire basis for the combat design of my RPG. Unfortunately, I have some concepts to address the challenges of strategic real-time team-based design that I haven 't seen used before just yet, and I 'd rather not share them until my game is finished ...

Comment In: [Blog - 01/12/2012 - 03:11]

I actually do the same ...

I actually do the same thing although my main focus is on RPG design I still play many games across all genres and I'm not afraid to buy a bad game, even knowing that it is beforehand. We learn not just by what people do right, but what they did ...

Comment In: [Blog - 01/05/2012 - 06:23]

Momo would have been my ...

Momo would have been my least likely choice of Breath of Fire fighter girls, Katt/Rinpu II , Lin V , and even Ursula IV are much better and more interesting to me.

Comment In: [Feature - 01/06/2012 - 04:25]

I like the little jab ...

I like the little jab at moe-themed PSP games in Japan. Devs realize thay have a terrible game design No problem, just work on making the characters cute and/or sexy to cover up the fact It's nice to see a confirmation that they're working hard on getting Ys Celceta over ...

Comment In: [News - 11/22/2011 - 04:41]

@james Though I have yet ...

@james Though I have yet to play FFXIV due to them taking a step back from XI, I really did end up loving FFXI as time went on. Yeah, at first, it was so blatantly non-FF it hurt, but I think with later expansions it became more and more the ...