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Francois Verret's Blog


A gamer and would-be browser-game developer, François Verret is a simple freelance translator who sometimes enjoys sharing his opinion about the industry or its games.


Member Blogs

Posted by Francois Verret on Sat, 24 Mar 2012 07:53:00 EDT in
BioWare puts the player at odds with what it has been teaching for three games

Posted by Francois Verret on Wed, 15 Feb 2012 12:39:00 EST in
A look at the BioWare Star Wars MMORPG and where it fails as an immersive story-driven game.

Francois Verret's Comments

Comment In: [Blog - 11/19/2013 - 02:16]

Thanks to this post, I ...

Thanks to this post, I now understand what Roguelike means It might be clear to the people who played Rogue, but for those of us who had no idea the game even existed, it is quite opaque, especially when the games using the term all seem so different.

Comment In: [Blog - 10/16/2013 - 05:20]

Perhaps the stupid model is ...

Perhaps the stupid model is the smart model, then, if they make money and your model doesn 't

Comment In: [Feature - 09/19/2013 - 06:00]

I am not one of ...

I am not one of those people, but I think that we could think of it as a good thing for two reasons. r n r nFirstly, the thought of any franchise going the MMO route nowadays raises red flags and doubts about how good the game will actually be. ...

Comment In: [News - 07/23/2013 - 03:49]

Actually, Johnathon, she says it ...

Actually, Johnathon, she says it shouldn 't have been made not because it does not meet her ideals of what a game should be, but because it lost what made the original LSL special, what made it work, at least in her eyes. I have never played a LSL, so ...

Comment In: [Blog - 06/06/2013 - 11:38]

There are prices on all ...

There are prices on all kinds of systems in F2P games. In fact, in The Old Republic, there is a small limit to the number of items non-subscribers can put for sale on the galactic network. They can pay to get more slots, so how much more appalling can it ...

Comment In: [Feature - 05/31/2013 - 04:00]

While it 's true that ...

While it 's true that some Japanese designers could benefit from simplifying their convoluted stories, Bleach is a different case entirely: its story is convoluted because it is a long-running story that must release a new chapter nearly every week. r n r nAs far as JRPGs vs. Skyrim go, ...