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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
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Latest Features
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
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February 10, 2012
 
Sony Computer Entertainment America LLC
Audio Tools Engineer
 
Sony Computer Entertainment America LLC
World Wide Studios Technical Product Manager
 
Sony Computer Entertainment America LLC
Senior Software Application Engineer
 
Sony Computer Entertainment America LLC
Senior Gamer Insights Specialist
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
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Blogs

Gabriel Verdon's Blog

Gabriel Verdon's Comments

Comment In: Designing Better Levels Through Human Survival Instincts [Feature - 06/21/2011 - 04:20]

Amazing article. I've been looking ...

Amazing article. I've been looking for something this in-depth regarding 2D level design for a while.

Comment In: How RPGs Were A 30-Year Detour: Matt Findley On Hunted: The Demon's Forge [News - 05/24/2011 - 04:51]

Haha, great analogy. ...

Haha, great analogy.

Comment In: Why Games Are Not Art [Blog - 04/08/2009 - 10:18]

Great post Tom, that was ...

Great post Tom, that was very enlightening. I look forward to your future blog posts.

Comment In: Opinion: Resident Evil 5 - How Does This Make You Feel, 'Partner'? [News - 04/01/2009 - 06:14]

I'm pretty disappointed with the ...

I'm pretty disappointed with the majority of the posts here. I thought better of Gamasutra readers. Oh well, thanks Adam et al. for being the beacons of rationality in this so-called debate.

Comment In: Sony Losses Spiral To $2.9 Billion, Game Division Underperforms [News - 01/22/2009 - 05:55]

I think you are doing ...

I think you are doing more harm to your solid points than you need to B N by even suggesting its communism. If anything, it's capitalism with socialistic elements.

Comment In: Study: Violence Doesn't Motivate Gamers [News - 01/16/2009 - 06:45]

I'm one of those people ...

I'm one of those people who took the bloody mess perk, but I have to say I regretted it. It's actually kind of disrupting to the experience - when you shoot someone in the head with a rifle you don't expect their arms and legs to explode. After a while ...

   

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