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Blogs

Gerard Gouault's Blog

Gerard Gouault's Comments

Comment In: Bethesda Targets Mojang's Scrolls For Trademark Infringement [News - 08/05/2011 - 12:29]

Simple solution. Mojang should change ...

Simple solution. Mojang should change the name of their game to Scrolls of the Elder

Comment In: The Designer's Notebook: Eight Ways To Make a Bad Tutorial [Feature - 06/14/2011 - 04:45]

The Elder Scroll games. Take ...

The Elder Scroll games. Take Fallout 3 for example. The tutorial is also a character creation and part of the story. You start in the Vault and the first question is Boy or Girl. You then proceed to learn all the other controls and create your full character. That's for ...

Comment In: GDC 2011: Strategy Game Veterans Look At The Genre's Biggest Challenges [News - 03/04/2011 - 07:00]

When will we see good ...

When will we see good and efficient 3rd party AI engines

Comment In: Tutorials: Learning To Play [Feature - 10/06/2010 - 07:00]

Oblivion was a good example ...

Oblivion was a good example of an effective tutorial. So was Fallout 3 but then it's from the same company. EVE Online is another interesting example of a decent tutorial. The learning curve of EVE is more like a cliff and the series of tutorials do help but they are ...

Comment In: The Designer's Notebook: Ten Years Of Great Games [Feature - 11/26/2007 - 05:25]

Get your Nike shoes and ...

Get your Nike shoes and shove them where the sun doesn't shine. Then you can return to your Troll Hole and spread your spam all over the floor where it belongs.

Comment In: The History and Theory of Sandbox Gameplay [Feature - 07/16/2009 - 07:15]

Spore: not a real sandbox ...

Spore: not a real sandbox as you notice that every time you play the same events happen at the exact same spot. ie. the meteor shower in creature stage, UFO flying over, the offered missions in space stage, etc.. The only sandbox aspect in Spore are the editors for creatures, ...

[More Gerard Gouault Comments]   

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