Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 20, 2014
arrowPress Releases
October 20, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
The Console War Has Changed
by Gerard Martin Cueto on 06/10/13 06:40:00 am

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

The console war has changed. It’s no longer about fanboys, blast processing, and stolen exclusives. It’s an endless series of proxy battles fought by gamers and publishers. The console war – and its consumption of used games– has become a well-oiled machine. The console war has changed. ID-tagged gamers carry ID-tagged discs, use ID-tagged consoles. Mandatory online check-ins and used-game DRM inside consoles limit and regulate game playing abilities. Used-game control.  Game-lending control. Game-selling control.  Offline play control. Everything is monitored and kept under control. The console war has changed. The age of next-gen console experiences has become the age of game console control…all in the name of averting piracy and publishers missing out on used-game sales. And he who controls the game console controls the game industry. The console war has changed. When the game console is under total control, the console war becomes routine.


Related Jobs

Wicked Loot
Wicked Loot — Mountain View, California, United States
[10.20.14]

3D Artist & Animator
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States
[10.20.14]

Human Resources Manager
Giant Sparrow
Giant Sparrow — Playa Vista, California, United States
[10.17.14]

Lead Artist
Digital Extremes
Digital Extremes — LONDON, Ontario, Canada
[10.17.14]

UI ARTIST/DESIGNER






Comments



none
 
Comment: