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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [48]
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November 22, 2009
 
Trion Redwood City
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Trion Redwood City
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Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Sucker Punch Productions
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Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Sony Online Entertainment
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Blogs

Glenn O'Bannon's Blog

Glenn O'Bannon's Comments

Comment In: Analysis: All Aboard The Last (Narrative) Express [News - 09/02/2009 - 05:52]

This is an excellent analysis ...

This is an excellent analysis Tom I think you are a little harsh where tunnel-based games are concerned. The games you mentioned were a lot of fun and they had interesting stories at least. The tunnel part often comes from a combination of technical limitations and gameplay considerations, such as ...

Comment In: Opinion: The Complex Question [News - 08/21/2009 - 05:24]

Further, the politics of the ...

Further, the politics of the rest of the development team are not a matter of public record. Two comments about this: 1 That is as it should be. Who wants to lose a third of their potential audience because they have a political viewpoint So you generally shouldn't take a ...

Comment In: Not All Games Tell A Good Story [Blog - 07/06/2009 - 05:52]

Thank you for your thought-provoking ...

Thank you for your thought-provoking post, but I also must disagree with you. 1. Yes, it is all about the player. But that does not mean that a game has to be about the player playing as himself. Even in your good examples of Half-Life 2 and Fall Out 3, ...

Comment In: The Arty Party [Feature - 02/11/2008 - 05:00]

There was a timely article ...

There was a timely article in the Feb 16, 2008 Wall Street Journal. In it, Terry Teachout shows us the result of worrying too much about trying to make a heralded work of art--a malady that Steven Sondheim dubbed importantitis. Teachout tells us about Leonard Bernstein after West Side Story, ...