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Glenn Storm's Blog

 

Glenn Storm, a.k.a. "SuperApe"

I collaborate to develop experiences that tell a memorable story.

My professional experiences range from about a decade as Character/EFX Animator in the feature animation industry to more than six years as Game Designer in the game industry. Published game titles include "Star Wars: The Clone Wars" and "Sonic The Hedgehog" for the LeapFrog Didj handheld console. As Game Designer at the ICT, I worked on projects ranging from non-linear authoring tool design to design lead on large-scale virtual reality story-based adventures. (Roundtable, Bravemind, STRIVE)

Other experience involves decades of computer, table top and "acoustic" game design, game modding in the Unreal Engine and mapping for several other game engines, Flash games, HTML5 game engine development, Unity game development and game design consultation.

Personal projects range from game development, to A.I., to Experience Theory, to story. You are invited to visit my personal website through this link.

Have Fun!

 

Member Blogs

Posted by Glenn Storm on Wed, 26 Oct 2011 09:01:00 EDT in
Unsolicited advice to win the interview and get the job. This post opens the discussion to Gamasutra and focuses on a Narrative Designer position.


Posted by Glenn Storm on Thu, 21 Jan 2010 09:15:00 EST in Design
This presentation of one designer's notes on the study of experience concludes.


Posted by Glenn Storm on Tue, 19 Jan 2010 09:15:00 EST in Design
In what ways do The Magic Circle and real life interrelate within the system of Experience?


Posted by Glenn Storm on Fri, 15 Jan 2010 09:15:00 EST in Design
Can two related ludic concepts be understood further via the Lens of the System of Experience?


Posted by Glenn Storm on Thu, 14 Jan 2010 09:15:00 EST in Design
Is the concept of basic needs from Self-Determination Theory consistent with Experience as asserted?


Posted by Glenn Storm on Tue, 12 Jan 2010 09:15:00 EST in Design
Can the Lens of the System of Experience reveal distinctions between types of Variation?



Glenn Storm's Comments

Comment In: [Blog - 01/19/2014 - 01:44]

Awesome Thank you, Herman. ...

Awesome Thank you, Herman.

Comment In: [Blog - 07/25/2013 - 07:00]

The legal concerns about a ...

The legal concerns about a response with feedback useful to the applicant, building a relationship with the company are not exactly clear. Maybe this snippet from a previous blog conversation could be picked at on this point From this post http://gamasutra.com/blogs/TedBrown/20130515/192236/Cast Away.php : r n r nAs a thought experiment, ...

Comment In: [Blog - 07/25/2013 - 12:11]

Agreed. Kindred spirits applaud Well ...

Agreed. Kindred spirits applaud Well said, well done, Amir. Thank you.

Comment In: [Blog - 07/20/2013 - 05:59]

This is great team leadership, ...

This is great team leadership, thoughtful and helpful. Thank you, Michael.

Comment In: [Blog - 07/03/2013 - 12:26]

Thanks for this, Christopher. I ...

Thanks for this, Christopher. I 've had the same idea, and it 's good to hear of your success. Very encouraging. Cheers

Comment In: [Blog - 05/30/2013 - 02:39]

At the Institute for Creative ...

At the Institute for Creative Technologies at USC, I was design lead where we developed and shipped an advanced prototype called INOTS that places individuals in a real office with a projection wall to complete the environment and display a character mixed reality . This gave the approximate environment to ...