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Graham Luke's Blog

 
 

Graham Luke's Comments

Comment In: [Blog - 08/08/2013 - 03:07]

Basically the role of an ...

Basically the role of an artist is to express and be heard. If you can 't sell your game you can 't make more. Take it up with God. r n r nSlamming Blow etc. is uncalled for. Finding artistic integrity is a balance between producing work that reflects your ...

Comment In: [Blog - 03/10/2013 - 07:57]

Yeah I got the same ...

Yeah I got the same meaning as Lewis. You misunderstood what the original poster meant by deterministic. IMO deterministic is not a good word for what he used it for. Abstract vs Narrative makes way more sense.

Comment In: [Blog - 10/26/2012 - 01:48]

And by play I mean ...

And by play I mean play, not play. If you don 't understand what I mean by that then you still won 't understand even if I explain it to you. r n r n wrote this after you seeing you tried the game

Comment In: [Blog - 02/25/2013 - 11:38]

Nice bro. Penis in your ...

Nice bro. Penis in your cheerios. r n r nI 'm independent. Indies that become snobs do so because they can 't make sales. They childishly lash out. They can 't win with market share so they make snide comments. It 's that simple.

Comment In: [Feature - 01/03/2013 - 04:35]

Erik, he 's not saying ...

Erik, he 's not saying an indie should not use PR. That 's just his attitude you 're focusing on. His attitude is aggressive. He is saying the kind of pure PR approach you are suggesting doesn 't work well with games that don 't have meat to back it ...