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May 25, 2017
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Graham Luke's Blog

 
 

Graham Luke's Comments

Comment In: [Feature - 03/19/2008 - 05:20]

Someone doesn 't like FF7. ...

Someone doesn 't like FF7. Uh oh.... r n r nGreat writing so far - only partway through.

Comment In: [Blog - 12/03/2015 - 06:12]

Some notes: r n r ...

Some notes: r n r n1. A code of conduct is a good thing but doesn 't guarantee much. Though, you probably know that. r n r n2. Hiring women and minorities is good. More importantly, hiring anyone that complements the strengths of the team is good. More than just ...

Comment In: [Blog - 11/12/2015 - 12:20]

If there was any sub-discipline ...

If there was any sub-discipline for a designer to be proficient with, I 'd recommend programming. So I agree with you there, that coding matters. r n r nWhen I speak to a designer that clearly lacks programming know-how, that can be a major disappointment, and barrier in our communication. ...

Comment In: [Blog - 10/30/2015 - 12:43]

5 Useful Rules is a ...

5 Useful Rules is a better title than Golden. You know why.

Comment In: [Blog - 08/12/2015 - 06:38]

Linear narratives in games still ...

Linear narratives in games still provide choices. Even choosing how much time you spend looking at one area over another in FF9 is a distinct choice. Which character do you talk to next Which building do you go into next These are effective problems to solve, that affect the flow ...

Comment In: [News - 08/06/2015 - 04:11]

I 've played a lot ...

I 've played a lot of Counter-Strike GO. In that game you can blame your teammates for just about anything. They are the random element. Often what happens, is that players will blame their own failings on their team. That happens so often, without intentional irony, or awareness of it, ...