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Greg Lastowka's Blog   Expert Blogs


Greg Lastowka is a Professor of Law at Rutgers School of Law-Camden and a co-director of the Rutgers Institute for Information Policy & Law.  His research focuses primarily on the intersection of intellectual property and new technologies.


Expert Blogs

Posted by Greg Lastowka on Thu, 12 Dec 2013 02:14:00 EST in Business/Marketing, Art, Social/Online
The Player Authors Project looked at the intersection of copyright law and user-generated content. The results of the work are now available online.

Posted by Greg Lastowka on Sat, 09 Nov 2013 06:56:00 EST in Business/Marketing, Art
Memo on the use of screenshots in academic publications as copyright fair use.

Posted by Greg Lastowka on Thu, 05 Sep 2013 07:27:00 EDT in
Throughout their short history, video games have posed challenges to intellectual property laws. This chapter explores how courts in the United States have struggled to apply traditional laws of copyright to video games.

Posted by Greg Lastowka on Sat, 03 Aug 2013 06:52:00 EDT in Business/Marketing, Social/Online
Some interesting charts from Survey One that seem to confirm some common assumptions about levels of participation in platforms and genres.

Posted by Greg Lastowka on Sat, 03 Aug 2013 10:30:00 EDT in
Some initial reporting of the data from Survey One of the Player-Authors project.

Posted by Greg Lastowka on Mon, 24 Jun 2013 03:08:00 EDT in
The Rutgers Player-Authors Project is surveying individuals in the game development industry on their attitudes about user-generated content in video games. The survey is only 35 questions long and should take less than 30 minutes to complete.

Greg Lastowka's Comments

Comment In: [Blog - 12/12/2013 - 02:14]

Hi Kyle, r n r ...

Hi Kyle, r n r nThat 's right -- many if not most developers would like to draw the line at commercial exploitation. In other words, as long as people are not making money from remix works, they 're at least not inclined to bring a lawsuit. What is interesting ...

Comment In: [Blog - 12/12/2013 - 01:16]

Good overview And interesting point ...

Good overview And interesting point about the DMCA evolving into a monetization tool. r n r nI was wondering about this bit: Editing, for example, isn t something you can really consider 'separate ' from the underlying work no matter how creative you ve gotten with your mad editing skills. ...

Comment In: [Blog - 09/05/2013 - 07:27]

Thanks for those thoughts, Darren. ...

Thanks for those thoughts, Darren. r n r nJosh -- sorry I didn 't spot this until now The two cases that spring to mind are MDY v. Blizzard and Marvel v. NCSoft. In both cases, the case for copyright infringement was premised on player infringement via game play -- ...

Comment In: [Blog - 05/17/2013 - 12:26]

David, r n r nSo ...

David, r n r nSo just to be clear: I don 't make these laws, I just explain how they work. :- r n r nOwnership of a physical thing doesn 't grant ownership of the IP, and doesn 't grant the owner a right to, e.g., make copies of ...

Comment In: [Blog - 09/28/2012 - 01:21]

I 'm not advocating this, ...

I 'm not advocating this, just throwing the idea out there: what about creating some sort of sui generis IP protection for truly original game mechanics -- like a 3 year right narrowly targeted at cloning After that, enforcement could be limited to traditional copyright, which would not reach to ...

Comment In: [News - 09/24/2012 - 07:16]

It 's a big copyright ...

It 's a big copyright win for Spry Fox, imho. And there 's some very interesting stuff about copyright in game mechanics to be found in the opinion. That said, it 's a Ninth Circuit district court ruling with a procedural posture that is favorable to Spry Fox, so we ...