Greg Wondra is an 11 year game design veteran.
In the past he's worked at Nickelodeon, Spark Unlimited, KingsIsle, Zindagi Games, and Kush Games.
Past credits include:
- Lost Planet 3
- Wizard 101
- Sports Champions
- Major League Baseball 2K8
- Major League Baseball 2K7
- Major League Baseball 2K6
- Major League Baseball 2K5
Online profile: http://gregwondra.wix.com/gamedev
An argument for competency over qualifications in hiring practices.
How a career in game design ends.....
Why do we work in this industry? For love or money? A 10 year vet ponders...
[Blog - 09/28/2016 - 09:55]
[Blog - 08/19/2016 - 05:27]
Followed you through the years ...
Followed you through the years here, Josh. I agree with what you are saying here and I do believe you 've earned your stripes to come across as elitist even though I know you 're not that way . I think you make a ton of valid points in your ...
[News - 05/10/2016 - 04:04]
I 100 agree with these ...
I 100 agree with these thoughts... r n r n I absolutely maintain that a high intensity locked 8 hour day is more productive than any overtime.
[Blog - 12/30/2015 - 07:25]
Good title. I remind myself ...
Good title. I remind myself to do just that on any down days. In the grand scheme of things, the things being stressed out about on a day to day basis are trivial compared to that which matters
[Blog - 08/10/2012 - 04:30]
I know I 'm about ...
I know I 'm about 3 years late responding to this but I first came across this post tonight was linked to me by an industry friend . r n r n1 . Nice post, I wish there were more on this very topic. r n r n2 . You ...
[News - 05/18/2015 - 03:14]