Greg Wondra is an 11 year game design veteran and currently an instructor of game design to High School juniors and seniors in Bakersfield, CA.
In the past he's worked at Nickelodeon, Spark Unlimited, KingsIsle, Zindagi Games, and Kush Games.
Past credits include:
- Lost Planet 3
- Wizard 101
- Sports Champions
- Major League Baseball 2K8
- Major League Baseball 2K7
- Major League Baseball 2K6
- Major League Baseball 2K5
Online profile: http://gregwondra.wix.com/gamedev
In this blog, I talk about life beyond the gaming studio for a long time game designer. I talk about what the experience has been like for me (transforming into the world of education) and what others can expect should they be looking to make a change.
An argument for competency over qualifications in hiring practices.
How a career in game design ends.....
Why do we work in this industry? For love or money? A 10 year vet ponders...
[Blog - 03/09/2017 - 09:59]
Thanks for sharing, Starla. If ...
Thanks for sharing, Starla. If the gaming industry has taught me anything....it 's that nothing is a sure bet. I know that year 1 for me in Career Technical Education has gone well....but I hear you, things can change rapidly...and I am painfully aware of that. r n r nWhere ...
[Blog - 12/22/2016 - 10:48]
[News - 12/22/2016 - 10:15]
[Blog - 09/28/2016 - 09:55]
[Blog - 08/19/2016 - 05:27]
Followed you through the years ...
Followed you through the years here, Josh. I agree with what you are saying here and I do believe you 've earned your stripes to come across as elitist even though I know you 're not that way . I think you make a ton of valid points in your ...
[News - 05/10/2016 - 04:04]
I 100 agree with these ...
I 100 agree with these thoughts... r n r n I absolutely maintain that a high intensity locked 8 hour day is more productive than any overtime.