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February 10, 2012
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge [2]
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [17]
 
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arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
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Airtight Games
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Blogs

Gregory Massal's Blog

This blog by Grégory Massal will talk about programming, game and graphics programming mostly.

You can also visit my other websites :

* LeGreg's homepage
* Programming, in a coder's mind
* Texas and California photos
* Wefrag

Member Blogs

Gearbox community day and Duke Nukem Forever launch  Featured Blogs
Posted by Gregory Massal on Sun, 26 Jun 2011 12:25:00 EDT in Business, Console/PC
I live three hours from Dallas so I took the opportunity to drive to the first Gearbox Community Day in Dallas.
Read More... | 1 Comments

Blog opening, thanks Gamasutra !
Posted by Gregory Massal on Thu, 05 Mar 2009 07:29:00 EST in Programming
This new blog will contain thoughts about programming, graphics and game programming mostly.
Read More... | 0 Comments

   

Gregory Massal's Comments

Comment In: Programming Responsiveness [Feature - 07/09/2008 - 04:25]

With so many layers physics, ...

With so many layers physics, ai game logic, rendering, buffering etc, each feeding into the next it's sometimes hard to reduce the lag. But to adopt a PC centric view, usually the hardware cursor is considered to be rather responsive, yet it is usually hard to get the same kind ...

   

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