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Blogs

Harry Mack's Blog

Harry Mack is a game audio design with more than a decade of industry experience. His music and sounds can be heard in over thirty titles, including full scoring and audio of Spiral Knights, an action MMO by Three Rings Design. 

Hear video game music and sound effects by Harry Mack at www.harrymack.com

Member Blogs

Getting/Making Game Music that Fits - World Tour Series - Indian Music
Posted by Harry Mack on Fri, 17 May 2013 01:06:00 EDT in Audio, Indie
Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers. This entry focuses on Indian music.
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Getting/Making Game Music that Fits - World Tour Series - Tribal Music
Posted by Harry Mack on Thu, 28 Feb 2013 12:40:00 EST in Audio, Indie
Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers. This entry focuses on Tribal music.
Read More... | 0 Comments

Getting/Making Game Music that Fits - World Tour Series
Posted by Harry Mack on Fri, 25 Jan 2013 11:11:00 EST in Indie, Audio
Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
Read More... | 0 Comments

Getting/Making Game Music that Fits - Classic Genre Series - A Look Back, Forward
Posted by Harry Mack on Thu, 20 Dec 2012 03:04:00 EST in Audio, Indie
Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
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Getting/Making Game Music that Fits - Classic Genre Series - Cold Music
Posted by Harry Mack on Thu, 29 Nov 2012 09:36:00 EST in Audio, Indie
Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers. This entry focuses on cold-themed music.
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Getting/Making Game Music that Fits - Classic Genre Series - Spooky Music
Posted by Harry Mack on Tue, 30 Oct 2012 10:03:00 EDT in Indie, Audio
Just in time for Halloween! Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers. This entry focuses on Spooky themed music.
Read More... | 0 Comments

[More Harry Mack Blogs]   

Harry Mack's Comments

Comment In: Best Tips for Building a Freelance Career [Feature - 08/23/2012 - 04:55]

Hello Mark, r n r ...

Hello Mark, r n r nThank you for your thoughts and personal experience on this issue. I would think that my answer is going to apply more for smaller scale games than a AAA title, but it may be helpful nonetheless. r n r nIn exactly every project I 've ...

Comment In: Getting/Making Game Music that Fits - Classic Genre Series - Scifi-Shmup! [Blog - 06/18/2012 - 06:09]

A celtic-inspired shoot 'em up ...

A celtic-inspired shoot 'em up track Please send a link when you 're done, I have to hear it

Comment In: Getting/Making Game Music that Fits - Classic Genre Series - Boss Music [Blog - 04/13/2012 - 12:51]

Hey Matt, I 'm glad ...

Hey Matt, I 'm glad you enjoyed it I appreciate your thoughts on the topic. Thanks

   

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