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Harry Mack is a game audio design with more than a decade of industry experience. His music and sounds can be heard in over thirty titles, including full scoring and audio of Spiral Knights, an action MMO by Three Rings Design.
Hear video game music and sound effects by Harry Mack at www.harrymack.com
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Member Blogs
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Getting/Making Game Music that Fits - World Tour Series - Indian Music |
| Posted by Harry Mack on Fri, 17 May 2013 01:06:00 EDT in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on Indian music. |
| Read More... | 0 Comments |
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Getting/Making Game Music that Fits - World Tour Series - Tribal Music |
| Posted by Harry Mack on Thu, 28 Feb 2013 12:40:00 EST in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on Tribal music. |
| Read More... | 0 Comments |
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Getting/Making Game Music that Fits - World Tour Series |
| Posted by Harry Mack on Fri, 25 Jan 2013 11:11:00 EST in
Indie,
Audio
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers. |
| Read More... | 0 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series - A Look Back, Forward |
| Posted by Harry Mack on Thu, 20 Dec 2012 03:04:00 EST in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers. |
| Read More... | 0 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series - Cold Music |
| Posted by Harry Mack on Thu, 29 Nov 2012 09:36:00 EST in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers. This entry focuses on cold-themed music. |
| Read More... | 0 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series - Spooky Music |
| Posted by Harry Mack on Tue, 30 Oct 2012 10:03:00 EDT in
Indie,
Audio
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| Just in time for Halloween! Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on Spooky themed music. |
| Read More... | 0 Comments |
[More Harry Mack Blogs]
Harry Mack's Comments
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Comment In: Best Tips for Building a Freelance Career [Feature - 08/23/2012 - 04:55]
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Hello Mark, r n r ... Hello Mark, r n r nThank you for your thoughts and personal experience on this issue. I would think that my answer is going to apply more for smaller scale games than a AAA title, but it may be helpful nonetheless. r n r nIn exactly every project I 've ... |
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Comment In: Getting/Making Game Music that Fits - Classic Genre Series - Scifi-Shmup! [Blog - 06/18/2012 - 06:09]
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A celtic-inspired shoot 'em up ... A celtic-inspired shoot 'em up track Please send a link when you 're done, I have to hear it |
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Comment In: Getting/Making Game Music that Fits - Classic Genre Series - Boss Music [Blog - 04/13/2012 - 12:51]
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Hey Matt, I 'm glad ... Hey Matt, I 'm glad you enjoyed it I appreciate your thoughts on the topic. Thanks |
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