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Blogs

Henrik Namark's Blog

Henrik Nåmark has been producing audio for media since 2008. As of today the music and sound effects can be heard in more than 20 games, trailers and other interactive productions. On top of that, several award winning indie games.

Selected work

Websites

Member Blogs

Creating Sound: 3×5 Interview with Ellen Juhlin
Posted by Henrik Namark on Tue, 17 Jul 2012 07:15:00 EDT in Audio
We turn to the western United States and our latest interviewee, Ellen Juhlin. With a love for sound design and a discomfort with stock animals sounds, Ellen describes her journey into audio and uses her voice to imitate her interest in sound.
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Creating Sound: 3x5 Interview With Alexandre Saba
Posted by Henrik Namark on Mon, 09 Jul 2012 09:28:00 EDT in Audio
George heads north to Montreal, Canada, to visit Funcom's sound designer Alexandre Saba. While he's working on their MMO, The Secret World, he seeks to improve the world of sound with his mantra, "DSP Everything!" Creating Sound dedicate this week to him.
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Creating Sound: 3x5 Interview with Samuel Justice  Featured Blogs
Posted by Henrik Namark on Tue, 19 Jun 2012 02:07:00 EDT in Audio
George Hufnagl swims across the pond to interview British sound designer, Samuel Justice. With credits including Dear Esther as well as a new in-house position at EA DICE, Samuel talks about listening, experimenting and getting chased away by a pig farmer
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Creating Sound: 3x5 Interview with Viktor Phoenix
Posted by Henrik Namark on Mon, 11 Jun 2012 01:57:00 EDT in Audio
George Hufnagl explores the meaning of the word "Rrrrrrraaaawhooomph" in this week's 3x5 with Viktor Phoenix. From web design to sound design, Viktor shares his journey from early cassette tape sounds to his latest work with Turtle Rock Studios.
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Creating Sound: 3x5 Interview with Ben Crossbones
Posted by Henrik Namark on Mon, 04 Jun 2012 10:56:00 EDT in Audio
George Hufnagl shares some internet space with Ben Crossbones in this week's 3x5. A Chicago native, Ben is the local music industry's equivalent of the "Six Degrees of Kevin Bacon." Additional video is available at the original source, creatingsound.com.
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Creating Sound: 3x5 Interview with Martin Stig Andersen  Featured Blogs
Posted by Henrik Namark on Mon, 28 May 2012 07:32:00 EDT in Audio
Interview with Martin Stig Andersen, composer and sound designer for Limbo. Reposted from creatingsound.com.
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[More Henrik Namark Blogs]   

Henrik Namark's Comments

Comment In: Zynga's treasurer follows its CFO out the door [News - 11/15/2012 - 05:27]

I 've missed the gambling ...

I 've missed the gambling part. Hopefully this will lead to Gamasutra not covering Zynga that much. Is it really an interesting game company these days Feels like it 's more like a soap opera.

Comment In: Forget violence: Do co-op games make us less aggressive? [News - 09/03/2012 - 04:02]

I have a friend that ...

I have a friend that I 've known for 15 years. In all that time, the only time we got into a fight was when we were playing Lord of the Rings: Return of the King co-op. It was a basic argument on whether to go right or left.

Comment In: Chris Crawford reflects on a Kickstarter gone wrong [News - 08/24/2012 - 03:52]

Wow, that presentation might be ...

Wow, that presentation might be the worst I 've ever seen. His conclusions might work on some games but I don 't think that was the main reason this time. Also, where does the money go Is it his salary or something else

Comment In: Puzzle Quest developer regains its independence [News - 07/25/2012 - 02:31]

I 've probably spent weeks ...

I 've probably spent weeks playing the first Puzzle Quest on my iPhone. It 's a fantastic game. The second is ok, only played through it twice : r n r nLooking forward to see what happens with independence

Comment In: Six words about zombie games [Blog - 05/09/2012 - 10:32]

Too many zombie games Use ...

Too many zombie games Use ninjas

Comment In: Creating Sound: 3x5 Interview with Robin Arnott [Blog - 05/07/2012 - 11:05]

George is kind enough to ...

George is kind enough to let me post these here. I 'm lucky to have him with me on the project.

[More Henrik Namark Comments]   

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