Henrik Namark's Blog
Henrik Nåmark has been producing audio for media since 2008. As of today the music and sound effects can be heard in more than 20 games, trailers and other interactive productions. On top of that, several award winning indie games.
We turn to the western United States and our latest interviewee, Ellen Juhlin. With a love for sound design and a discomfort with stock animals sounds, Ellen describes her journey into audio and uses her voice to imitate her interest in sound.
George heads north to Montreal, Canada, to visit Funcom's sound designer Alexandre Saba. While he's working on their MMO, The Secret World, he seeks to improve the world of sound with his mantra, "DSP Everything!" Creating Sound dedicate this week to him.
George Hufnagl swims across the pond to interview British sound designer, Samuel Justice. With credits including Dear Esther as well as a new in-house position at EA DICE, Samuel talks about listening, experimenting and getting chased away by a pig farmer
George Hufnagl explores the meaning of the word "Rrrrrrraaaawhooomph" in this week's 3x5 with Viktor Phoenix. From web design to sound design, Viktor shares his journey from early cassette tape sounds to his latest work with Turtle Rock Studios.
George Hufnagl shares some internet space with Ben Crossbones in this week's 3x5. A Chicago native, Ben is the local music industry's equivalent of the "Six Degrees of Kevin Bacon." Additional video is available at the original source, creatingsound.com.
Interview with Martin Stig Andersen, composer and sound designer for Limbo. Reposted from creatingsound.com.
Henrik Namark's Comments
[News - 11/15/2012 - 05:27]
I 've missed the gambling ...
I 've missed the gambling part. Hopefully this will lead to Gamasutra not covering Zynga that much. Is it really an interesting game company these days Feels like it 's more like a soap opera.
[News - 09/03/2012 - 04:02]
I have a friend that ...
I have a friend that I 've known for 15 years. In all that time, the only time we got into a fight was when we were playing Lord of the Rings: Return of the King co-op. It was a basic argument on whether to go right or left.
[News - 08/24/2012 - 03:52]
Wow, that presentation might be ...
Wow, that presentation might be the worst I 've ever seen. His conclusions might work on some games but I don 't think that was the main reason this time. Also, where does the money go Is it his salary or something else
[News - 07/25/2012 - 02:31]
I 've probably spent weeks ...
I 've probably spent weeks playing the first Puzzle Quest on my iPhone. It 's a fantastic game. The second is ok, only played through it twice : r n r nLooking forward to see what happens with independence
[Blog - 05/09/2012 - 10:32]
[Blog - 05/07/2012 - 11:05]