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Six reasons for educational change
by Horst Streck on 11/22/12 09:50:00 am

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Knowledge is the biggest value humans have and still we let our educational system go down the drain. A lot of talk, no change! We need to understand that change is needed to improve education. The solution lies beyond the knowledge of teachers. Gamification can change this landscape and improve the system. But it will only
work if it is done right! Start building high quality educational games. Apply gamification as a shell around those games. Teachers need to write down (or gather) what pupils need to learn, nothing more, nothing less. A professional gamifier with high level experience in game development should get involved and create a concept that works, of course based on the information that teachers provide. The games that are used for educational purposes should be developed by high end game developers. It is the quality that is needed to be successful. Let them do their thing. The young generation play games like Call of Duty, Fifa 2012, Heavy Rain, GTA, etcetera. Now without giving my  judgment about the nature of these games, there is no doubt they are of high quality. Educational games have to compete with these games to gain the interest of young people. The main key to success: “provide high quality educational games!”

  Six reasons to change traditional education:

1. The current system is highly inefficient. Teachers have to tell the same stuff over and over again if they teach in front of a class. Recording the lessons is much more efficient and teachers can use their valuable time for gaining knowledge. The best performing teachers (which can be measured) will be recorded. Turning lessons into a game is even better.

2. Modern education is better for the environment. Transport from home to school can be reduced, because more can be done from home. The number of schoolbooks will reduce, they will be digitalized, or turned into educational games.

3. Digitalizing schoolbooks, fuel savings, smaller schools, and so on will be cost effective, which is important these days.

4. Quality will improve. Since more can be done in less time, teachers can use this time to gain more knowledge and provide support to those who need it. Exceptional students can get more attention. Lessons will be presented by the best performing teachers. Do not cut down teachers! Their role will change, but they are of great value.

5. Learning will be fun. If education is gamified pupils (that game a lot privately) are going to embrace it. It will drive participation and engagement. They will even push each other. Pupils will become little innovators, inventors even during their study, because a good system will connect knowledge in a way that pushes results.

6. A new grading method will be much more rewarding. Start from zero and gain points with every progress a pupil makes. That way they are improving as they go along and will achieve a grade that fits their competence. Instead of aiming for an A+, which a pupil probably won’t reach, even after months of hard work. In other words: starting with an A+ which only can become lower. Not very motivating in my book.


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Comments


Alessandro Ricci
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The poster forgets the invaluable amount of social experience tied into the simple act of going-being at school. While a "gamified" upper education (university/college degree) would indeed improve both costs of all kinds and accessibility of the upper education tier, the lower grades require, in my opinion, a constant interaction with peers.
The experience gained in the first years when you learn to cope with others, to adjust to the other's needs and also to speak in front of a public and to explain/express your thoughts cannot be substituted by digitized lessons and books. Also, the great plus of having a teacher is having a chance to ask questions - which can not be done with a recorded lesson. The good teachers are able to explain the same things in different ways to allow different approaches and mindset to grasp the concepts. Again very difficult to obtain with recorded lesson.

A revamp of the current grading method though is a great idea that would definitely improve the educational system.

Horst Streck
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I agree with you. Forgot to mention it. It is important to gather on a regular basis. Thanks for pointing that out.

Lou Bonbrest
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Music to my ears Horst!!!
I am currently the Creative Director at Immersive 3d (i3d)
where we have been developing an original IP over the past
two years that will address/solve most of the issues you talk about here.
Our core team has been in game development for a combined 65 plus years.
Its refreashing to hear someone share our thoughts and passion for educational gaming.
Thank you for the great post!! Check us out at www.immersive-3d.com
Were still getting investors on board and expect to have an exciting
2013.

Horst Streck
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Thanks for your nice words. Sorry for the late reply. The blog didn't inform me, so I thought no replies. Sorry :) Drop me a mail when you have it, very curious.


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