GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Havok
Havok- 3D Software Engineers (Relocate to Europe)
 
Treyarch / Activision
Senior Environment Artist
 
Social Point
Senior Game Developer
 
Trendy Entertainment
Gameplay Producer
 
Sony Computer Entertainment America - Santa Monica
Sr Game Designer
 
Sony Computer Entertainment America - Santa Monica
Senior Staff Programmer
spacer
Blogs

Ian Barkley-Yeung's Blog

Ian Barkley-Yeung's Comments

Comment In: The Inelegance of the Video Game Satire [Blog - 12/08/2012 - 05:09]

Planescape: Torment had a pretty ...

Planescape: Torment had a pretty effective satire of other computer roleplaying games -- the Mordon Maze. It was a big collection of 10x10 rooms, each with a few, nearly identical monsters, labeled Low Threat Construct and the like. When you killed them, they would somethings drop A Clue if you ...

Comment In: There's Cheese in Your Game! [Blog - 02/18/2010 - 07:14]

I always stated this as ...

I always stated this as Never give the player a choice between feeling bored and feeling stupid. If a player dies because they took the non-gargoyle route, when they know they could have won by using the gargoyle route, they're going to feel stupid. If they take the gargoyle route, ...

Comment In: Ubisoft CEO Guillemot Explains What Went Wrong With Avatar [News - 01/15/2010 - 07:04]

@Jessie: Not always our Battle ...

@Jessie: Not always our Battle for Middle-Earth came out a year after Peter Jackson's Return of the King, and Battle for Middle-Earth II even later than that.

Comment In: The Designer's Notebook: Bad Game Designer, No Twinkie! X [Feature - 12/07/2009 - 04:20]

On Essential but Unobtainable Items ...

On Essential but Unobtainable Items : I still remember the first Leisure Suit Larry... In one of the first areas, there was a guy selling an apple. You could buy it anytime from near the start of the game. And you needed that apple for the VERY LAST girl in ...

Comment In: The Difficulty With Difficulties [Blog - 08/07/2009 - 03:46]

Going to have to disagree ...

Going to have to disagree with you -- especially Anton -- here. I'm sure it's nice for you to be able to beat games on hard difficulty, but my 10 year old would also like to be able to play these games, and he needs a crutch or two, like ...

Comment In: Planning For Fun In Game Programming - Part 1 [Feature - 05/20/2009 - 05:15]

Let me put my objection ...

Let me put my objection to the article another way -- I don't think there is a distinction between requirements and solutions. Each requirement is just the solution to the previous requirement. The only real requirement for a business is Make Money . Every thing after that is the solution ...

[More Ian Barkley-Yeung Comments]   

UBM Tech