I am a director of Eidolon Studios Ltd and part-time lecturer at Anglia Ruskin University in Cambridge, England.
I work with (at present) the Unity game engine and C# on games for mobile and desktop platforms, and feed that experience into my teaching.
You can follow Eidolon Studios at www.facebook.com/EidolonStudios and I occasionally tweet on @IanOfBrown.
Third in a series documenting the development of a project.
Second in a series documenting the development of a project.
The early stages of a new project, documented for posterity, openness and possibly, for entertainment.
[News - 05/21/2013 - 06:22]
IF and it 's a ...
IF and it 's a pretty big if they allow and facilitate selling of 'used ' games through XBox Live with a cut going to the developer, I totally support that. However, that seems to be at best a vague intention at present. r n r nHow about this, Microsoft ...
[News - 04/05/2013 - 12:11]
[News - 03/12/2013 - 11:37]
[News - 01/18/2013 - 06:49]
[News - 12/17/2012 - 07:51]
Just personal opinion, but I ...
Just personal opinion, but I doubt the kickstater and the unfortunate layoffs are related. The kickstarter campaign has, I think again personally, a few issues counting against it. A video-less start in the middle of the Star Citizen fanfare didn 't help, but the reward tiers seem off to me ...
[News - 07/31/2012 - 03:58]
Interestingly they appear to be ...
Interestingly they appear to be retroactively giving coins to players who have subscribed thus far, as well as a few other perks for having already given them money eg bought the collectors ed.