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Ian Fisch's Blog   Expert Blogs

 

Ian is a professional programmer and game designer.  He's worked for multiple studios including Gameloft, Pyro, and Sega.   

 

Expert Blogs

Posted by Ian Fisch on Sun, 29 Jul 2012 01:32:00 EDT in Business/Marketing, Console/PC
Despite a recent EU court decision, Gamestop's plan to sell 'used' digital games will never get off the ground.


Posted by Ian Fisch on Thu, 18 Mar 2010 11:14:00 EDT in Design
Why videogame characters need to shut the hell up and let me get to the good stuff.


Posted by Ian Fisch on Fri, 16 Oct 2009 02:58:00 EDT in
Why Road Rash's uniqueness is overlooked and why it needs to be remade.


Posted by Ian Fisch on Wed, 18 Mar 2009 11:11:00 EDT in Production
Ian presents a theory on why games like "Madworld" which appeal to hardcore players haven't succeeded on the Wii. He talks about what it takes for hardcore games to succeed on the platform and why "The Conduit" may have difficulty doing so.



Ian Fisch's Comments

Comment In: [Blog - 06/26/2015 - 08:17]

Right. So is it going ...

Right. So is it going to be worth it to upgrade your PC and then strap on an expensive headset just to get a wider field of view in a 3rd person game r n r nI really don 't think most people will say yes to that prospect.

Comment In: [News - 06/22/2015 - 06:39]

This game got a LOT ...

This game got a LOT of exposure. I think the poor sales can be chalked up to a very niche audience you play as a black female housekeeper , and generally poor critical reception. r n r nIf you limit your game to such a small audience, I would think ...

Comment In: [News - 06/15/2015 - 10:17]

I never played the Shenmue ...

I never played the Shenmue games, so it 's hard for me to understand how a project can raise 1.5 million in a day, based on THAT cutscene. Other than the environment art, everything about it was terrible.

Comment In: [Blog - 06/08/2015 - 06:05]

I 'm fine with the ...

I 'm fine with the refund policy, so long as Steam keeps it reasonable. 2 hours and lt 2 weeks is fine for my game, but 5 hours and lt 6months what 's currently being allowed is not. r n r n5 hours and 6 months is enough time for ...

Comment In: [Blog - 06/08/2015 - 06:05]

I really hope the 6 ...

I really hope the 6 month thing only applies to this transition period and that Steam will actually enforce the 2 week or 48 hours requirement, as stated. r n r nLet 's please not be naive here. People don 't need a special reason to want more money . ...

Comment In: [News - 06/08/2015 - 04:08]

Interesting breakdown. r n r ...

Interesting breakdown. r n r nI just hope Steam enforces the 2 hours or 2 weeks policy. r n r nSo far, just to test the system, I 've been able to get refunds for games I bought months ago and enjoyed . I 'm sure my apologies are little ...