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September 30, 2014
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September 30, 2014
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Ian Griffiths's Blog

 

Passionate about everything gaming with extensive experience in design and implementation of features that deliver user acquisition, engagement and monetization.

Specialties: Product Management, Free-to-Play, Acquisition, Engagement, Monetization, Analytics, Competitive Analysis, Product forecasting, Predictive Modelling, Data, Management, Agile, Kanban, Quantiative Analysis, AB Testing.

 

Ian Griffiths's Comments

Comment In: [News - 09/11/2014 - 05:58]

This issue is bigger than ...

This issue is bigger than power, it 's design. Some games can work across devices because they have simple interactions, Angry Birds for example. However, when you get down to FPS games or complex RTS titles you will run into issues with controls that I don 't think will be ...

Comment In: [News - 08/28/2014 - 01:00]

Excellent reply. ...

Excellent reply.

Comment In: [News - 08/20/2014 - 03:20]

I love seeing how games ...

I love seeing how games pick up with each new platform. Pixel Miner is an interesting take on the 'unfolding ' genre of games. r n r nIt 's fascinating to see developers tackle these challenges, can 't wait to see what other innovations we get from restrictive input devices.

Comment In: [News - 08/11/2014 - 11:06]

I don 't understand why ...

I don 't understand why Weidmann thinks that you can 't discount virtual goods as they become less popular, clearly people will pay for exclusivity. We see this everywhere from retail fashion to early access games, whether it 's enthusiasm, fandom or social status, some people want stuff before everyone ...

Comment In: [Blog - 07/29/2014 - 12:54]

Excellent post. I see that ...

Excellent post. I see that few people in games have a decent understanding of even basic statistics. One of my biggest issues with the understanding of data analysis in games is that people tend to think data should always be solely hypothesis driven, that there is no room for exploratory ...

Comment In: [News - 07/24/2014 - 08:39]

A fascinating title. It 's ...

A fascinating title. It 's funny how these somewhat simple games, which I imagine most developers completely dismiss, end up performing exceptionally well in the market. Clearly Mrs. Kardashian West 's name has had a big impact on getting people through the door but Glu have then made a game ...