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September 2, 2015
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Ian Griffiths's Blog


Passionate about everything gaming with extensive experience in design and implementation of features that deliver user acquisition, engagement and monetization.

Specialties: Product Management, Free-to-Play, Acquisition, Engagement, Monetization, Analytics, Competitive Analysis, Product forecasting, Predictive Modelling, Data, Management, Agile, Kanban, Quantiative Analysis, AB Testing.


Ian Griffiths's Comments

Comment In: [Blog - 07/24/2015 - 06:24]

They are games. ...

They are games.

Comment In: [Blog - 07/20/2015 - 01:37]

@Joshua r n r nI ...

@Joshua r n r nI think your comment on whether a candidate would find this design challenge fun is a little off-beat because the framing of the question as well as the time limit will typically draw a candidate 's attention away from fun. Still, I get it, you 're ...

Comment In: [Blog - 06/30/2015 - 01:20]

@Hakim, r nI don 't ...

@Hakim, r nI don 't see what is immoral about F2P games and the way they make money. All of the purchases in them are made very clear to the user and they are not forced to make any purchases. As I mentioned above, their players actually tend to have ...

Comment In: [News - 06/29/2015 - 05:43]

@Katy, killing it with truth ...

@Katy, killing it with truth since always :

Comment In: [News - 06/24/2015 - 03:03]

I 'm not a fan ...

I 'm not a fan of surveys like this because I believe the results are highly skewed by the nature of the 'respond to a polarising question ' process. There 's also very little information on what informed which 'hot button ' issues would be covered. Questions like - what ...

Comment In: [News - 05/27/2015 - 08:31]

Games are protected as free ...

Games are protected as free speech so I don 't think there would be any issue.