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February 10, 2012
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge [2]
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [17]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
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February 10, 2012
 
Airtight Games
Art Director
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
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XEOPlay Inc
Game Developer (Mobile)
 
Kabam
Lead Software Engineer - Flash
 
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Blogs

Isaiah Williams's Blog

Isaiah Williams's Comments

Comment In: From Research To Games: Interacting With 3D Space [Feature - 04/22/2010 - 04:10]

Research creates information. ...

Research creates information.

Comment In: Opinion: Tripwire, Steam, And How We’re Not Getting Exploited [News - 10/09/2009 - 01:28]

@Daniel Actually, Red Orchestra had ...

@Daniel Actually, Red Orchestra had a retail release.

Comment In: Gamasutra Member Blogs: From Manifestos To Audio [News - 07/14/2009 - 05:46]

Hey, Chris can troll if ...

Hey, Chris can troll if he wants to.

Comment In: EMA: Video Game Retail Activation Tech Could Generate Billions In Extra Sales [News - 06/22/2009 - 10:55]

No, Casey, the article is ...

No, Casey, the article is clearly referring to an activation system, such as the ones already in use with phone cards, iTunes cards, and retail gift cards. I don't see it working, as it would require all consoles to be online, at which point the manufacturers would just go to ...

Comment In: E3: Microsoft's Kim: Games Can Update to Use Natal [News - 06/03/2009 - 05:23]

There are no videos of ...

There are no videos of the Burnout demo, though I imagine the mock-up gameplay from the teaser video is pretty similar.

Comment In: Pre-E3: Sony's PSP Go! Details Leak Early [News - 06/01/2009 - 03:52]

16GB would hold a lot ...

16GB would hold a lot of PSP games at about 300MB a piece. There are a few games up at a gig, but not very many.

[More Isaiah Williams Comments]   

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