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James Coote's Blog

 

I am a developing an Ouya game for my company, Crystalline Green

You can follow me @JamesACoote

 

Member Blogs

Posted by James Coote on Wed, 09 Apr 2014 06:22:00 EDT in Design, Serious, Indie
Exploring social awkwardness through games


Posted by James Coote on Thu, 30 Jan 2014 09:00:00 EST in Business/Marketing, Console/PC
Nintendo plan to create a new "Quality of Life" platform. But what sort of things can a games company like Nintendo bring to the world of fitness and healthcare, and why should we, as an industry, care?


Posted by James Coote on Mon, 16 Dec 2013 10:05:00 EST in Business/Marketing, Production, Console/PC, Indie
My impressions of the id@london event for Xbox One indie developers


Posted by James Coote on Mon, 09 Dec 2013 06:26:00 EST in Business/Marketing, Production, Console/PC, Indie
As next gen consoles vie for supremacy, the debate over which is "most indie friendly" has become corrosive and unhealthy. They all have their pros and cons


Posted by James Coote on Wed, 09 Oct 2013 06:08:00 EDT in Business/Marketing, Console/PC, Indie
Sony court indies and set out self publishing "the playstation way" at their Developer Open Day in London


Posted by James Coote on Wed, 11 Sep 2013 05:53:00 EDT in Business/Marketing, Console/PC, Indie
Last week, Sony, Microsoft and Nintendo set out their respective stalls at Indie Collective event in London. Reading between the lines, they all had subtly different pitches



James Coote's Comments

Comment In: [Blog - 04/11/2014 - 11:33]

The Total War series does ...

The Total War series does a really good job of this with it 's historical facts and tidbits analogous to story/world-building . It 's all there and easily accessible just below the surface for players who want to get a bit more immersed in the world, but still doesn 't ...

Comment In: [Blog - 04/09/2014 - 06:22]

With the wires getting in ...

With the wires getting in the way, we cheated slightly, since we anticipated the problem when designing the game. Before starting, I took my jumper off and tied it around my waist. I was wearing a front-button shirt, so didn 't have to take that off over my head but ...

Comment In: [News - 04/10/2014 - 10:18]

For starters, you 've got ...

For starters, you 've got to support 20 users, instead of 1. It may be you can target your marketing budget or marketing time if you have no cash budget more efficiently if you go for a small number of high-value customers than going mass market.

Comment In: [News - 04/02/2014 - 11:19]

Maybe casual is the wrong ...

Maybe casual is the wrong word because it 's associated with particular genres like city builders and match 3 's , rather than the audience.

Comment In: [News - 03/28/2014 - 06:37]

Double Post... ...

Double Post...

Comment In: [News - 03/24/2014 - 12:56]

It 's not so much ...

It 's not so much the price that irks me, but having to get a devkit. If they want to restrict developers to only the really serious / professional ones, and they do that by slapping a great big price tag on it, then that 's their prerogative. r n ...