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Jamie Mann's Blog

 

Long time video game player, starting with the ZX Spectrum back in 1985 and continuing throughout the 16-bit era (Amiga, Genesis) and straight through to this day (Xbox 360, Wii, etc). Key interests: tracing video game evolution and history, critical analysis of game design, game industry economics and the experimental side of the indie games scene. Now working as telecoms manager/developer with the following personal websites: http://www.caffeinated.org.uk/ - ZX Spectrum game reviews and general website http://www.xboxindiegames.co.uk/ - Xbox Live Indie game reviews - over 1600 games reviewed!

 

Member Blogs

Posted by Jamie Mann on Mon, 12 Mar 2012 02:09:00 EDT in Business/Marketing, Console/PC
The UK's Game Group is struggling to get finance: what does this mean for UK gamers?


Posted by Jamie Mann on Tue, 06 Sep 2011 05:43:00 EDT in Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
How can you best tell a story within a videogame?


Posted by Jamie Mann on Tue, 26 Jul 2011 10:30:00 EDT in Design, Console/PC
A look back at the use-cases Nintendo has suggested for the Wii U


Posted by Jamie Mann on Fri, 17 Jun 2011 11:29:00 EDT in Business/Marketing, Console/PC
A quick look at console lifecycles...


Posted by Jamie Mann on Thu, 09 Jun 2011 05:34:00 EDT in Business/Marketing, Console/PC
Or: wot I got right, wot I got wrong and what the implications are...


Posted by Jamie Mann on Thu, 26 May 2011 07:34:00 EDT in Business/Marketing, Console/PC
Nintendo has seen record success with the Wii and DS. Can they repeat this success with the followups to these machines?



Jamie Mann's Comments

Comment In: [News - 09/14/2016 - 03:08]

I can see what they ...

I can see what they 're trying to do, but it feels like a bit of a brute-force solution. Wouldn 't it be better to apply a filter based on the amount of time that the person has played the game on steam E.g. Recent only shows data for people ...

Comment In: [News - 04/27/2016 - 04:02]

I did note that we ...

I did note that we needed more samples - though if Denuvo has been successfully blocking 0-day cracks since September 2014, I 'd hope they 'd have some concrete evidence that unpirated games earn measurably higher revenue than pirated games once all other factors are accounted for. r n r ...

Comment In: [News - 03/25/2016 - 05:23]

Startopia on the PC had ...

Startopia on the PC had a nice easter egg if you hold down F11 and type cliveroolz a reference to Sir Clive Sinclair, the man who brought the zx81 and ZX Spectrum to the masses , the game switches to a emulated ZX Spectrum display, complete with colour clash

Comment In: [Blog - 03/15/2016 - 03:20]

This all sounds great if ...

This all sounds great if you 're working in a vacuum with infinite budget or as some sort of personal side-project , but I 'm really not sure how any of this is meant to work in the real world. r n r nHowever, when working on a commercial product ...

Comment In: [Blog - 01/12/2016 - 01:25]

Surely all of these points ...

Surely all of these points are true of any media you 've not created yourself If you don 't do due diligence or have someone who 's willing to swear that they 've done it for you , then you 're at risk. r n r nEqually: Creative Commons does ...

Comment In: [News - 01/06/2016 - 04:04]

It 's worth noting that ...

It 's worth noting that there 's a radio-station mod for FO3 and NV and it 's now been ported to FO4 which used a lot of public domain songs from the fifties. The majority of the lyrics for these involve nuclear bombs, communism and post-apocalyptic life, and work really ...