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Blogs

Jana Reinhardt's Blog   Expert Blogs

Germany-based indie developer and artist of Rat King Entertainment. We did Tumblox (iOS) and Pitman (iOS/Win/Mac) and work now on environmentral puzzle TRI (Win/Mac).

web/blog: ratking.de

twitter: ratkingslair (game design/programming) and rottenhedgehog (artist/me)

facebook

We love to be experimental and adore the good old times, when games didn't have more tutorials then content. And Achievements weren't gameplay.

We take part in Ludum Dare, 7DRL and Global Game Jam.

Expert Blogs

A Maze Indie Connect - German Indie Festival - 2nd Encounter  Featured Blogs
Posted by Jana Reinhardt on Thu, 02 May 2013 04:27:00 EDT in Indie, Business/Marketing
Yes! Germany has an Indie Festival. What happened there, which games could be played, who gave a talk and what makes this festival so special?
Read More... | 2 Comments

A history - and call - for German indie developers  Featured Blogs
Posted by Jana Reinhardt on Mon, 04 Mar 2013 09:04:00 EST in Indie, Business/Marketing
My thoughts about the German indie scene, where they come from and a incomplete listing of developers.
Read More... | 4 Comments

Designing the Difference – Pitman and Dwarf Quest compared  Featured Blogs
Posted by Jana Reinhardt on Mon, 15 Oct 2012 05:09:00 EDT in Design, Indie
This article is about two dwarf games sharing the same elements. In my article I point out how little design decisions can make the difference.
Read More... | 6 Comments

Why we released a pre-alpha version of our game  Featured Blogs
Posted by Jana Reinhardt on Wed, 25 Jul 2012 06:26:00 EDT in Business/Marketing, Indie
How did game development come this far, to sell even the slightest appearance of gameplay? Are we that desperate? And why do so many of these pre-pre-alphas pop-up these days?
Read More... | 4 Comments

A Maze Indie Connect - First German Indie Festival  Featured Blogs
Posted by Jana Reinhardt on Wed, 02 May 2012 01:00:00 EDT in Business/Marketing, Indie
My impression of the first German Indie Festival.
Read More... | 1 Comments

The Indie Buskers - Yet another gamejam?  Featured Blogs
Posted by Jana Reinhardt on Wed, 18 Apr 2012 03:26:00 EDT in Design, Indie
"We make games, inspired by your crazy ideas. And if you like what we do, you can spend some coins for us. Exactly like our colleagues on street." This was our mission. What this jam was about and why we did it, this blog post is willing to describe:
Read More... | 0 Comments

[More Jana Reinhardt Blogs]   

Jana Reinhardt's Comments

Comment In: A history - and call - for German indie developers [Blog - 03/04/2013 - 09:04]

I know :D Good luck ...

I know :D Good luck on your way You can always aks, when you need advice.

Comment In: Designing the Difference – Pitman and Dwarf Quest compared [Blog - 10/15/2012 - 05:09]

Thank you for the nice ...

Thank you for the nice comments r nI hope it 's transported in the article that Dylan and his team didn 't clone the game, that 's just what I was thinking at a first glance r n r nBut I guess I forgot to circle up the article back ...

Comment In: Why we released a pre-alpha version of our game [Blog - 07/25/2012 - 06:26]

Alpha is not great, because ...

Alpha is not great, because I have no confidence in me or my staff we are mainly two people , but having not much experience in marketing or huge budget for it. With this alpha step-by-step release I hope to overcome the problem of doing perfect marketing for this one ...

Comment In: Indie darling J.S. Joust caught in cloning controversy [News - 05/22/2012 - 11:08]

Why does the customer Big ...

Why does the customer Big Brother social dude has to ask for permission Isn 't that the duty of the developer

   

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