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February 10, 2012
 
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February 10, 2012
 
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Blogs

Jason Weesner's Blog

Jason Weesner aka Weezie or Weez or Wees. I am a small, humbled traveler slowly making my way across the landscape of video game development. I seek neither fame nor fortune, but merely the chance to express myself creatively in the company of giants. I believe that "experience" is not analogous to "expertise". It's merely experience; something to grow with and share with others. I don't pretend that I have seen it all or done it all. Anyone who does make such outlandish claims should be met with the same amount of suspicion as somebody who claims to be the smartest or fastest person on the planet.

Jason Weesner's Comments

Comment In: THQ Lays Off 200 Employees, Closes Australian Studios [News - 08/09/2011 - 05:23]

Terrible news. : Good games ...

Terrible news. : Good games at the least require a combination of studio talent everybody who walks through the door everyday , realistic publisher expectations what they want vs. what they've paid for , sufficient development time take the time you think it's going to take and add 6 months ...

Comment In: GamePro's Last Stand: How America's Oldest Game Magazine Will Be Its Newest [News - 08/05/2011 - 11:53]

They desperately need to ditch ...

They desperately need to ditch this format and go with something more like Cinefex. For me, the death of video game journalism happened in 2002 when Next Generation went belly up.

Comment In: Opinion: Classic Problems With Level Design [News - 08/03/2011 - 03:42]

Amen brother These days, putting ...

Amen brother These days, putting a secret area in a level is more than carving out a few blocks in the side of the world and putting a breakable element in front of it. It's weeks of authoring and artwork and trying to convince your producer that the time will ...

Comment In: Interplay Details Dire Financial Situation [News - 05/31/2011 - 12:52]

Somebody did buy Interplay. ...

Somebody did buy Interplay.

Comment In: Opinion: Loose Lips Sink Ships [News - 05/18/2011 - 03:26]

You seemed to have missed ...

You seemed to have missed the word discretion in my post. A perfectly acceptable solution for what you're calling behavior would be a slight modification to their approach by contacting the publisher or developer before printing the story instead of outing the source and then trying to validate the piece. ...

Comment In: Stop Debating "Games as Art" [Blog - 04/04/2011 - 08:54]

Thanks Evan The whole games ...

Thanks Evan The whole games as art argument is just an attention grabbing headline with no merit. Nobody should be telling anybody else what is or isn't art. @Jack - Hmm. There's never been a better time for people of all ages to enjoy video games Perhaps you just need ...

[More Jason Weesner Comments]   

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