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February 26, 2017
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Javier Degirolmo's Blog


Mainly a programmer, but I do other things as well. I'm also involved in homebrew for old systems and demoscene. Currently on hiatus.

Sorry, I don't give away my personal contact info unless it's somebody I already know :)


Member Blogs

Posted by Javier Degirolmo on Mon, 25 Apr 2016 01:53:00 EDT in Design
Sometimes games leave room for the imagination, and you start taking things for granted that the game never implied at all. Here's an example of how such a thing can happen with (a quite obscure) Japanese game I.N.R as our subject.

Posted by Javier Degirolmo on Tue, 02 Feb 2016 01:37:00 EST in Programming, Console/PC, Indie
The 3D mirror effect in the first level of Project MD is generally acknowledged as being stunning for the Mega Drive, and surprisingly more complex than it seems. Here's a detailed analysis of how it all works.

Posted by Javier Degirolmo on Thu, 21 May 2015 02:10:00 EDT in Design
Here I describe how the camera works in Sol. This is especially interesting when zooming is enabled, since the camera behavior is much more complex to compensate for the smaller viewport.

Posted by Javier Degirolmo on Tue, 12 May 2015 01:45:00 EDT in
Every often a designer will talk about how they made a not oversexualized female character, but here I'll point out what's wrong with what they're doing.

Posted by Javier Degirolmo on Mon, 13 Oct 2014 02:11:00 EDT in
Another developer got death threats. Want to stop this? Then let's consider taking more drastic actions and actually attack the core of the problem.

Posted by Javier Degirolmo on Tue, 28 Jan 2014 10:44:00 EST in Design
In this post I explain how I adapted my platformer game to work with an one-switch control scheme and allow players that have severe mobility issues to play the game.

Javier Degirolmo's Comments

Comment In: [News - 02/10/2017 - 01:03]

Also salaries may be lower ...

Also salaries may be lower but those countries also usually have a high rate of inflation which actually negates a large part of the reduction in costs. Heck, this is part of the logic behind regional pricing which shows just how broken the whole concept of currency conversion is .

Comment In: [News - 01/24/2017 - 09:47]

9 Dicing Knight. - D-pad ...

9 Dicing Knight. - D-pad inventory r n ...can 't come up with a better name :P r n r nThe HUD, and in particular the part of the inventory. You just look at its shape and it already tells you everything you need to know: first it 's made ...

Comment In: [News - 01/12/2017 - 11:08]

Honestly everybody is at fault ...

Honestly everybody is at fault on that last one, not just Nintendo all of them are asking for money and the big problem is when they 're all put together , so it 'd be time to ask all of them to do something about it. r n r nOn ...

Comment In: [Blog - 12/27/2016 - 10:17]

Um, the whole point of ...

Um, the whole point of JSON is that it can be parsed as valid Javascript so you probably didn 't really change anything by including it as code directly, that 's how it 's supposed to work 12539 969 12539 r n r nThe main issue with using JSON that ...

Comment In: [Blog - 11/21/2016 - 12:49]

Grammar there, the indie games ...

Grammar there, the indie games are forced into known genres, not the developers who are the ones forcing them :P

Comment In: [Blog - 11/02/2016 - 02:58]

4 is a bigger deal ...

4 is a bigger deal than people think, and that 's ignoring how that particular incident panned out. Internet access being so common means that people will find out if you changed anything, and if there was anything controversial, they 're going to complain about it anyway even if the ...