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Jean-Michel Vilain's Blog


Been software engineer in the IT but switched quickly to the game industry. Occupied a designer's position on RUSE for 3 years and half. At that point I was extremely happy with such a creative job but the story repeats itself for I seem to always need more freedom and creative stuffs to do.
Thus I founded Abrakam with some friends, an indie game studio which tries not to starve by doing web and graphics design. I spend most of my time on the indie game project, design and code, that's all I want!


Jean-Michel Vilain's Comments

Comment In: [Blog - 04/20/2015 - 01:22]

Wow this is such a ...

Wow this is such a great idea and the result is gorgeous.

Comment In: [Blog - 04/07/2015 - 01:07]

That was a good read, ...

That was a good read, thanks for this article Dan r nIterating on simple but succesful games is a great design exercise but also an effective design technique. That way of working can lead to good titles. King of Tokyo is one of them, it 's basically an experiment on ...

Comment In: [Blog - 04/03/2015 - 01:37]

I think NAVE is also ...

I think NAVE is also part of what happened to arcades, it 's a little underground but has to be mentioned. There 's only one copy of this game. r n v gOoIyhrcHaY

Comment In: [News - 07/03/2013 - 08:26]

OMG. r nWhat 's the ...

OMG. r nWhat 's the point r nThis is how you motivate someone Boosting 1 person is really the way to go It must suck hard to work under someone who gets paid that much.

Comment In: [Feature - 06/25/2013 - 01:00]

Yes thank you for having ...

Yes thank you for having its box here. Greatest piece of art ever. r n r nWasn 't expecting to find Epic in the list.

Comment In: [News - 06/17/2013 - 05:18]

Seriously, let 's just make ...

Seriously, let 's just make games.