Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 27, 2016
arrowPress Releases
August 27, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Jeff Beaudoin's Blog

 
I am a gameplay programmer living and working in Southern California. I am interested in most aspects of games, with an emphasis on programming and design.
 

Member Blogs

Posted by Jeff Beaudoin on Thu, 02 Apr 2009 12:40:00 EDT in Design
A look at expanding IP into the game space.



Jeff Beaudoin's Comments

Comment In: [Blog - 04/19/2016 - 12:15]

Cool article. LttP is definitely ...

Cool article. LttP is definitely an interesting game to look at replicating procedurally, since it is full of interesting situations but the layout/rules of the world are very straightforward. r n r ncheck out: r nhttp://lennasinception.com/about/ r nand specifically: r nhttp://bytten-studio.com/devlog//tags.html proceduralgeneration-ref r n r nSome interesting work being done ...

Comment In: [Blog - 03/21/2016 - 02:23]

Also, your game looks really ...

Also, your game looks really amazing when you are zooming and rotating the camera and can get a broader view of the playfield r nRotating the camera around a tower as a group of minions are destroying it or around a playfield with a large scale battle happening would be ...

Comment In: [News - 03/01/2016 - 04:01]

Solomon has said they only ...

Solomon has said they only alter percentages on lower difficulties, and even then only in the player 's favor meaning they display a lower percentage than they actually check . r n r nSo if you saw a 99 shot and it missed, it probably means you were playing on ...

Comment In: [News - 03/01/2016 - 03:32]

Relevant: r nhttp://www.raphkoster.com/2008/11/15/game-informer-on-impostor-games/ r nand ...

Relevant: r nhttp://www.raphkoster.com/2008/11/15/game-informer-on-impostor-games/ r nand r nhttp://www.raphkoster.com/2012/03/13/x-isnt-a-game/ r n

Comment In: [News - 02/19/2016 - 11:27]

Yep r n r nThe ...

Yep r n r nThe author is pointing out the difference between a universe that is procedurally generated and rules that are set in stone, when those are the same thing. r n@Steven Christian and @John Flush seem to be saying exactly this as well. r n r nIt is ...

Comment In: [News - 10/20/2015 - 04:19]

This is an awesome premise ...

This is an awesome premise for an article an the end result is awesome as well. r n r nNice work