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March 15, 2010
 
Analysis: Examining Declining Wii Software Revenue In 2010 [3]
 
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March 15, 2010
 
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Blogs

Jeremy Alessi's Blog

Jeremy has been developing video games for over a decade. Scholastic, Garage Games, and Reflexive Entertainment have published his work. His first independent title, Aerial Antics (2004), was nominated for Sim Game of the Year by Game Tunnel, listed as a top 5 physics download by Computer Gaming World, and was featured on the G4 Network TV show Cinematech. Currently, he is producing several new titles through independent studio Midnight Status for the iPhone. In addition Jeremy also writes the popular Games Demystified series of articles which appear on Gamasutra.

Jeremy Alessi's Comments

Comment In: GDC: Hecker's Nightmare Scenario - A Future Of Rewarding Players For Dull Tasks [News - 03/11/2010 - 09:22]

What Tim said is too ...

What Tim said is too true. Chris, I like how you attempt to get us all thinking outside the box but in this case you're just ruining the fun for everyone. People have a good time with achievements plain and simple. It could be argued that all rewards are extrinsic ...

Comment In: Designing Fast Cross-Platform SIMD Vector Libraries [Feature - 01/20/2010 - 04:35]

Great stuff, thanks for sharing ...

Great stuff, thanks for sharing

Comment In: Where Is Virtual Reality? [Blog - 01/13/2010 - 07:49]

Awesome backstory Polhemus trackers are ...

Awesome backstory Polhemus trackers are what we used. Actually, we took one of those old stand up pods which originally had an Amiga in it we removed it and hooked it up to a WinXP PC and ran a special version of Aerial Antics on it. It was just a ...

Comment In: Epic's Free Unreal Development Kit Gains 50,000 Users In First Week [News - 11/12/2009 - 08:04]

Those of you who think ...

Those of you who think Unity is just a toy for casual games should check out Tiger Woods Online, Fusion Fall, and the Avert Fate demo to see what Unity can do. Graphically, Unreal may be marginally superior but not by much. A capable development team would have no problem ...

Comment In: Iwata: Nintendo Is Not 'Losing Its Edge' To iPhone, Rival Tech [News - 11/06/2009 - 05:43]

Are you really going to ...

Are you really going to play RPG on the iPhone Questions like these are becoming commonplace and the answer is a resounding yes. People are playing the heck out their iPods and iPhones. If you're asking these questions it's simply because you're not in the loop.

Comment In: Tap-Fu Developer Claims 90% iPhone Piracy Rate [News - 10/26/2009 - 02:18]

An iPhone leaderboard is typically ...

An iPhone leaderboard is typically created with the device identifier as the basis of a player's identity. Obviously, they may not have coded it that way but to get accurate piracy numbers it would be best to use a device ID rooted database. Truth be told Apple could fight piracy ...

[More Jeremy Alessi Comments]