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April 24, 2014
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Jeremy Alessi's Blog   Expert Blogs


Jeremy Alessi has over 15 years of experience developing video games. He began his career as an indie developing several titles including Aerial Antics, which was published by Garage Games, Scholastic, and Reflexive Entertainment. Aerial Antics was listed as a top 5 physics download in Computer Gaming World, nominated for Sim Game of the Year by Game Tunnel, and featured on the G4 series Cinematech.

After developing PC and Mac based indie games Jeremy moved into the mobile space and created several hit titles for the iPhone including Crash for Cash and Skyline Blade, which have been played by millions. This experience was passed on in the book iPhone 3D Game Programming All in One in which Jeremy walks new developers through the entire process of developing an iPhone game from conception to completion.

Next, Jeremy entered the world of serious games and delivered complete training projects to both the Marine Corps and the Department of Transportation. Jeremy is particularly proud of Virtual Bridge Inspection, which is valuable tool in infrastructure maintenance. The tool trains bridge inspectors how to identify and quantify defects as small as 6 hundredths of an inch on a span of nearly a 1/4 mile. Jeremy presented the VBI project at Unite 2011. In addition Jeremy is a regular freelance contributor for Gamasutra having created the Games Demystified series of articles amongst other things.

Currently, Jeremy is back in the entertainment space with independent studio, Midnight Status. This great team is currently hard at work on Hail.


You can follow him on Twitter @jeremyalessi.


Expert Blogs

David Helgason and Jeremy Alessi chat Inside Hail about indie game development, the Unity Asset Store, and Hail!

Christian Nutt was kind enough to inquire about my GOTY list for 2013. It's probably not what you'd expect from an indie developer but here it is!

Jeremy Alessi's Comments

Comment In: [News - 04/22/2014 - 05:16]

Now they also offer refunds ...

Now they also offer refunds on IAP which is terrible.

Comment In: [News - 04/04/2014 - 06:26]

RIP r n r nMy ...

RIP r n r nMy friends and I played the heck out of Pro Wrestling on the NES. There was one weekend in particular I remember where all we did was play that game, occasionally breaking to eat and sleep.

Comment In: [News - 03/25/2014 - 07:39]

Facebook 's just this generation ...

Facebook 's just this generation 's Microsoft. This move shows Zuckerberg 's commitment to connecting people. It also demonstrates Oculus ' ability to adapt and grow. There 's nothing inherently wrong with this deal no matter how surprising it is. VR is bigger than games.

Comment In: [News - 03/24/2014 - 12:56]

Very nice ...

Very nice

Comment In: [News - 03/18/2014 - 10:13]

I can 't believe it ...

I can 't believe it 's not wireless.

Comment In: [News - 03/10/2014 - 11:11]

Amazing I 've been looking ...

Amazing I 've been looking at Wolfram-Alpha for games over the last 4 years. This is going to be cool