Jesse Hopkins is a professional contract composer and sound designer for video games, film and concert stage. He's composed and orchestrated the 90 minute score for Mount & Blade (Paradox Interactive) featuring the Russian State Symphony Cinema Orchestra, and is currently working on his third collaboration with Positech Games, Gratuitous Space Battles.
Communication techniques which will maximize your contract composer's potential as an asset to the production and contribute to a highly effective musical identity for your game.
I love these tiles. The light/dark view of fusion really showed why it was possible to navigate that game so well. One thing I notice in some games is oversaturation of background elements, which decreases depth.