Jim McGinley's Blog
In the barren wastelands of Toronto I fight for gas.
I knew better than to add a network card to my 10 year old PC... or do I?
One man continues to expose the internals of IndieCade 2011. Second in a incredible three part series. Gamasutra expert blog exclusive.
Risking life and limb, one man poses as a finalist at IndieCade 2011 to bring you the inside scoop. First in a three part series. Gamasutra expert blog exclusive.
Depsite GDCVault obsolescence, one man continues his bias GDC 2011 coverage. Randy expresses, Michael depresses, and I take far too long creating these blog posts.
One man attends the Meatboy postmortem and finds it extremely easy to believe how hard they worked.
After downing thick porridge, one man returns to GDC 2011 full. Finds augmented reality attainable, facebook competition unbeatable, and balls.
Jim McGinley's Comments
[News - 04/07/2016 - 04:39]
WOW Did NOT expect to ...
WOW Did NOT expect to see this. Thanks so much r nIf you like that... there 's more r nAt GDC 2016 just mere weeks ago I delivered the SEQUEL: r nhttp://www.gdcvault.com/play/1023267/Emptying-the-Trash-A-Last r n r nIt 's free, professionally edited, and features IMPROVED game footage. r nKudos to all involved, ...
[Blog - 08/15/2013 - 06:43]
A huge amount of speedbumps ...
A huge amount of speedbumps compared to what... r nFlash Unreal A homegrown engine in C r nI 'm unsure what you 're recommending as an alternative.
[News - 04/24/2013 - 05:42]
Greg, you make some compelling ...
Greg, you make some compelling points. r nDo I sense... a discussion r n r n AS3 rocks as a development language, r nI don 't see the same sentiment leveled at JS/HTML5 on Stackoverflow. r n r nAS1 SUCKED Yet Flash beat all the competition. AS3 is DEFINITELY better ...
[News - 03/08/2013 - 05:18]
First I beg to differ ...
First I beg to differ r nhttps://twitter.com/misterbigpants/status/299517101683638272 r nhttps://twitter.com/misterbigpants/status/299934892970631168 r n r nWe opted to record live footage of me playing the game, rather than recording an edited trailer. While your video looks and more importantly SOUNDS much better, we were concerned the Vine community might frown on the pre-recorded ...
[Feature - 02/22/2013 - 04:50]
[News - 11/14/2012 - 02:18]
I haven 't tried Unity ...
I haven 't tried Unity 4, so maybe this has changed Out of the box, Unity 's entire pipeline and interface are designed for making 3D games. It does this exceptionally well. As a result, when you 're just starting in Unity, it 's easier to build a 3D game ...