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Joe Rheaume's Blog

 
I work as the lead game designer for a company that creates educational software. I also wrote the popular flash game "Chronotron", nominated for several awards in 2008, and one of the 2008 PAX 10.
 

Joe Rheaume's Comments

Comment In: [News - 12/12/2013 - 08:46]

This is still delicious. They ...

This is still delicious. They need to keep making sequels to King of Kong every few years.

Comment In: [Blog - 03/26/2013 - 09:52]

Perhaps someone takes up the ...

Perhaps someone takes up the job of posting about weird little game sketches in some kind of regular column. A weekly collection of links and short descriptions of what makes them compelling, and what feels rough.

Comment In: [Blog - 03/31/2013 - 07:45]

Great article Also, I love ...

Great article Also, I love it when people slip drek into their prose.

Comment In: [News - 06/27/2011 - 01:01]

This was a very well-written ...

This was a very well-written and informative reply. Thanks for writing it It might also be helpful to point out to those unfamiliar with Custer's Revenge why its inclusion was so laughable.

Comment In: [News - 02/24/2011 - 01:40]

That really sucks. I played ...

That really sucks. I played the Beta and thought the designers did a wonderful job. I hate to see that rewarded with a buyout and layoffs. I would have bought Lego Universe and subscribed if it weren't for Minecraft, but now I definitely won't bother. Here's hoping the devs get ...

Comment In: [Feature - 09/27/2010 - 04:30]

I haven't played it lately ...

I haven't played it lately because of Minecraft, but I'm in the Lego Universe beta and I think it's a blast I'm 30 . Not just the MMO fun Lego platformer aspect, but there are a whole lot of compelling mechanics and fun content. I'll definitely consider subscribing for at ...