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October 26, 2016
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Johan Basberg's Blog


Game developer at Gatada Games AS and Missing Bit Games, working on both board and digital games – with a particular focus on eurogames and mobile.


Member Blogs

Posted by Johan Basberg on Sun, 20 Jul 2014 04:01:00 EDT in Business/Marketing, Smartphone/Tablet
The unique & inherent challenge for portable gaming is the continuously changing gaming context. Not all games are suitable for a bumpy bus ride or 2 min. sessions. I suggest 3 rating labels to improve search results, game discovery & player satisfaction.

Johan Basberg's Comments

Comment In: [News - 09/24/2014 - 03:33]

This game would work even ...

This game would work even better on a WiiU: the GamePad shows the unknown bomb, and the Television serves the Bomb Experts with the manual, or even better a virtual environment with hints and clues.

Comment In: [Blog - 05/15/2014 - 03:57]

As a comment to David, ...

As a comment to David, at least a controller is harder to emulate as it interfaces directly with the human. A missing button, lightbar or sensor is hard to work around. Furthermore, a software environment is - or at least should be possible to emulate on more powerful hardware. r ...