CEO of Gigantic Software. Previously: COO of CRI Middleware, Inc.; Director of Development Technology at Sega; Senior Project Manager at Electronic Arts; Senior Engineer at 3DO.
logog is a portable C++ library to facilitate logging of real-time events in performance-oriented applications, such as games. It is especially appropriate for projects that have constrained memory and constrained CPU requirements.
[Blog - 10/17/2014 - 12:30]
The real world refers to ...
The real world refers to these as user stories. http://en.wikipedia.org/wiki/User story r n r nInventing user stories can be dangerous. It is far easier to imagine people who will like your game, rather than actually go out and talk to potential customers. Real customers are much less tractable than user ...
[Feature - 07/12/2013 - 01:00]
[Blog - 01/05/2014 - 04:21]
I believe Mark Twain beat ...
I believe Mark Twain beat Jesse Schell to that definition by about 120 years. Work consists of whatever a body is obliged to do. Play consists of whatever a body is not obliged to do.
[Blog - 11/12/2013 - 08:39]
It will make you reevaluate ...
It will make you reevaluate certain friendships after playing. r n r nNever hire a game designer who thinks this is a good idea.
[News - 08/07/2013 - 06:31]
[Blog - 07/11/2013 - 04:58]