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Blogs

John Krajewski's Blog

Indie developer and founder of Strange Loop Games, currently working on the game Vessel.

 

www.strangeloopgames.com

John Krajewski's Comments

Comment In: Storytelling Tips: World-Building Needs Closed Doors [Blog - 05/15/2011 - 01:36]

Nice article, and I think ...

Nice article, and I think some of the people commenting dont realize these 'closed doors' shouldnt make the player think you can interact with them if the player thinks that you're doing it wrong. I'm reminded of Tolkien's answer to the question Why didnt you tell the story of the ...

Comment In: GDC Europe: Limbo's Carlsen On Making Players Your Worst Enemy And Your Best Friend [News - 08/16/2010 - 01:16]

They say great art comes ...

They say great art comes from great constraints, and I think the constraints they imposed on themselves for the design of this game had that exact effect no tutorial text, only two buttons . The result is an experience that is never dumbed-down, never coddling to the player. Where most ...

Comment In: Creating Blueberry Garden [Feature - 04/14/2010 - 04:20]

Fantastic write up about one ...

Fantastic write up about one of the most beautiful and meaningful games I've ever played. I agree a large part of meaning emerges out of the simulation, and Blueberry Garden achieves and magnifies this effect, and without fancy graphics and shaders it feels light years ahead of its time. Can't ...

Comment In: Meet Your New Fans: Promoting Your Indie Game At Live Events [Feature - 01/19/2010 - 04:30]

Nice article, very useful for ...

Nice article, very useful for us Game looks great too, can't wait to play it.

Comment In: Postmortem: RiverMan Media's MadStone [Feature - 01/14/2009 - 02:15]

Thanks for the very candid ...

Thanks for the very candid and honest look at your project. As an indie developer as well there's a lot of lessons in your article to take to heart. Good luck on your next project

   

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