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March 13, 2010
 
GDC: Will Wright Peels Back Layers Of Entertainment, Games [1]
 
GDC: Refining The Real-Time Combat In Mass Effect 2 [2]
 
GDC: EA's Cousens Talks Social Gaming's Wal-Mart Parallel [1]
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March 13, 2010
 
arrow Your (Brief) Guide To GDC 2010 [4]
 
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Blogs

John McMahon's Blog

Currently studying Computer Science at North Carolina Agricultural & Technical State University. I've taken part in a modding project for a PC game. I balance my school courses with reading Game Development books and testing out ideas online.

John McMahon's Comments

Comment In: Analysis: Mass Effect 2's Surprising Genre Experiment [News - 01/29/2010 - 08:15]

@ Jones, I heard that ...

@ Jones, I heard that there were around 50 sidequests. I think the majority are found from exploring the planets and finding signals . I like Legion's perspective as well. The cool thing about continuing after the last mission is the ability to continue the conversations with Legion and others. ...

Comment In: Mass Effect 2 Combats Used Sales, Piracy With Cerberus DLC Network [News - 01/22/2010 - 12:59]

@Knight, I didn't get the ...

@Knight, I didn't get the impression that buying it for the 360 means it's available at no cost on the PC. The Cerberus Network is for free content, while the paid stuff is outside of that. So the Cerberus Network won't be able to know what you buy since it ...

Comment In: Rockstar 'Saddened' By Employee Treatment Allegations [News - 01/21/2010 - 07:16]

@Shestopalyuk I stopped and just ...

@Shestopalyuk I stopped and just looked at that myself. What a kick in nuts. @McLaren I agree, they can't put themselves in a negative spotlight, but as with the Domino commercials I've been seeing with customer responses of it taste like cardboard. Domino is using the commercials to show they ...

Comment In: EA Sports' Moore: Gamers Still Like Tiger [News - 01/22/2010 - 06:26]

I agree Joshua, he's increased ...

I agree Joshua, he's increased the number females fans of golf by giving them the chance to sleep with him. But as a pure business perspective, if the customers don't care then EA is okay. I'm not a sports game player, so this won't affect my spending. I already don't ...

Comment In: Ubisoft CEO Guillemot Explains What Went Wrong With Avatar [News - 01/15/2010 - 07:04]

I agree with Andrew, what ...

I agree with Andrew, what movie-tin-ins should do is allow product to continue and then release it after the release of the movie. It's better use of the IP when you have time to A make the game better with polish B when the IP has proven itself. If the ...

Comment In: Opinion: Rethinking Player Death [News - 11/20/2009 - 05:55]

@Nathan Champion YES I was ...

@Nathan Champion YES I was coming to mention Soul Reaver. In fact, in the very first Soul Reaver game Legacy of Kain: Soul Reaver and Soul Reaver 2, you would just materialize wherever you want. It wasn't until Legacy of Kain: Defiance, that Raziel was forced to take the bodies ...

[More John McMahon Comments]