Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 18, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

John McMahon's Blog

 
Currently studying Computer Science at North Carolina Agricultural & Technical State University. I've taken part in a modding project for a PC game. I balance my school courses with reading Game Development books and testing out ideas online.
 

John McMahon's Comments

Comment In: [Blog - 06/17/2016 - 03:19]

I enjoyed this post. Thank ...

I enjoyed this post. Thank you for the time it took to create this. r n r nI think it 's important to remember the context by which violence is used in games. The fact that most, if not all, of the player 's choices in popular games revolve around ...

Comment In: [Blog - 08/07/2016 - 09:09]

Yet, I have to wonder, ...

Yet, I have to wonder, if they have to test for it, someone out there had to try it. r n r nThat might be a nice little research project. Take the existing cert process and test it against the early titles for X360 and XOne and see if they ...

Comment In: [News - 12/30/2015 - 05:12]

We are losing our history ...

We are losing our history when we relegate old games to the ether. They need to be played in order for future designers and developers to learn from them.

Comment In: [Blog - 09/29/2015 - 02:23]

Thanks. I did something similar ...

Thanks. I did something similar to my own games on the 360 but it became too laborious as I could not check each game regularly.

Comment In: [News - 09/07/2015 - 11:47]

So glad to hear Marty ...

So glad to hear Marty got through this. I am just so surprised by the events which transpired behind the scenes. Bungie seemed to have a unique cultural identity which lead to them leaving MS. r n r nIt surprises me that not only did Bungie President Harold Ryan proposed ...

Comment In: [News - 07/31/2015 - 03:50]

If you have innocents, then ...

If you have innocents, then you need to choose between making them invulnerable to player actions, which breaks immersion r n r nNot necessarily. There are plenty of strategies to prevent the player from trying to harm civilians outside the Fallout 3 solution of invulnerable children for example. r n ...