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September 24, 2014
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September 24, 2014
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John McMahon's Blog

 
Currently studying Computer Science at North Carolina Agricultural & Technical State University. I've taken part in a modding project for a PC game. I balance my school courses with reading Game Development books and testing out ideas online.
 

John McMahon's Comments

Comment In: [News - 09/23/2014 - 03:52]

Thanks Marty for all the ...

Thanks Marty for all the wonderfully, bad music that didn 't work. You should be more like the team that gets it right r n r nHonestly, thank you. Even though I recall playing Halo: Combat Evolved and wondering why I just couldn 't mute the music so I could ...

Comment In: [News - 09/05/2014 - 11:48]

GTA is not concerned with ...

GTA is not concerned with cultural relevance r n r nGTA continually strives to remain relevant to the current culture. But it wasn 't a slave to it, it also changed the culture and challenged it. r n r nOne example, the whole political climate in GTAIV was taken from ...

Comment In: [Blog - 09/03/2014 - 02:29]

Been developing for the last ...

Been developing for the last 3 years and 11 months. Switched companies for the first time and now reading this article...I 'm not sure I will ever know what happens to my code. r n r nI work on projects that are contracted with the government, so unless the company ...

Comment In: [News - 09/05/2014 - 06:24]

Well I guess, software designers ...

Well I guess, software designers need to revamp their standards. Making assumptions is bad in design

Comment In: [News - 06/19/2013 - 03:04]

Some games do teach about ...

Some games do teach about relationships and others do not. Each game is different, but that is not to say that games should not teach anything to kids. r n r nJust like lessons we learned from books, movies, tv shows, comic books, etc games will/have teach/taught many things to ...

Comment In: [News - 09/03/2014 - 01:04]

Yeah, I really don 't ...

Yeah, I really don 't see the appeal of MMOs Especially if the developer brute forces the development to meet a deadline. I 'm in the middle of that myself for a non-game project