Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [8]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Sony Online Entertainment
Brand Manager
 
Gargantuan Studios
Lead World Designer
spacer
Blogs

John Petersen's Blog

John Petersen

Member Blogs

Miner Wars: (Female impressions wanted)
Posted by John Petersen on Sat, 22 Aug 2009 03:36:00 EDT in
If you're up to it, here's ...the link to the website.
Read More... | 0 Comments

What if "Bamboo chicken" befriends me... Then what?
Posted by John Petersen on Fri, 17 Jul 2009 10:42:00 EDT in
I'm having a moral issue dilemma about a possible way to make a living and do a good thing, but at what cost?
Read More... | 0 Comments

Where have the flowers gone
Posted by John Petersen on Wed, 08 Jul 2009 11:59:00 EDT in
Thinking out loud about hopes and dreams that seemed faded
Read More... | 0 Comments

Fishing game inspired by NATGEOTV
Posted by John Petersen on Tue, 07 Jul 2009 10:27:00 EDT in Game Design
This concept for a fishing game came from watching NATGEOTV.I have been trying to figure out a way to design a fishing game that teaches and is fun. I've always been an avid fisherman and a few years ago, I really wanted to do something to help the enviro
Read More... | 0 Comments

PFC: The Lost IP
Posted by John Petersen on Mon, 06 Jul 2009 10:52:00 EDT in
A blog for developers on how to make a fishing game from a fishing game gamers perspective. Phew.
Read More... | 0 Comments

Publisher forgot about their own fishing game.
Posted by John Petersen on Mon, 06 Jul 2009 09:50:00 EDT in
One of the best fishing games ever made too.
Read More... | 1 Comments

[More John Petersen Blogs]   

John Petersen's Comments

Comment In: Sony: 'All PS3 Units Will Be Firmware-Upgradeable To 3D' [News - 11/19/2009 - 06:48]

I don't understand the need ...

I don't understand the need for new tv hardware, all it is is 2 pictures side by side and reversed. You can do that on paper.

Comment In: GameStop Reports Boost In Q3 Sales, Profits [News - 11/19/2009 - 06:13]

It's the Christmas season, it ...

It's the Christmas season, it always goes up.

Comment In: Randy Smith: Do Games Need To Be Fun? [News - 11/17/2009 - 02:46]

You should already know that ...

You should already know that fun takes on many shapes and forms for different folk... I love the mundane... I love fishing and gardening and tinkering and cooking. Pretty boring stuff really. I want to breed my own fish and plants and dragons and create something new that is old. ...

Comment In: IGDA Forum: Asking 'Why' Will Keep Games Out Of The Ghetto, Says Hecker [News - 11/13/2009 - 01:10]

I don't think Why is ...

I don't think Why is really the answer. Movies, comic books, trading cards, etc are easy inexpensive entertainment. Video games are not. While the system specs for each game gets jacked up, the price goes up. Only a small relative percent of the population will ever try to keep up ...

Comment In: Building Social Success: Zynga's Perspective [Feature - 11/04/2009 - 03:10]

Y'know what I don't like ...

Y'know what I don't like about all these social games and websites All that's really going on is everyone is trying to sell everyone something... And that seems to be the only strategy to the game. That's why I got away from all that. There's alot of social games that ...

Comment In: Unknown Worlds' Cleveland: 'Pre-Sales Completely Changed Our Financial Picture' [News - 10/30/2009 - 09:25]

I'm on board. It's very ...

I'm on board. It's very rare to see this kind of thing and I feel like I'm in good company. I have a good feeling about these people and this game. Did ya pay attention to the specs Good lord, there are games with a alot less to offer with ...

[More John Petersen Comments]