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February 25, 2017
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Posted by John Woznack on Wed, 28 Dec 2016 01:34:00 EST in Business/Marketing, Production, Serious
Back in 2008 I replied to an email from someone interested in getting into the video game development business. I thought my reply might interest others, so I've decided to "blog" it.



John Woznack's Comments

Comment In: [News - 10/17/2016 - 03:44]

Okay, I 'm a little ...

Okay, I 'm a little confused about this. Perhaps someone can fill me in r nI thought LucasArts was the video game division in ILM, and that it was bought up by Disney, who just recently dumped all of their internal video game development. So what video games are still ...

Comment In: [News - 08/12/2016 - 09:42]

Steps for success: r n1. ...

Steps for success: r n1. Dig up the tombstone of a long dead company. r n2. Strap it to your face like a Halloween mask. r n3. Convince everyone of your miraculous reincarnation. r n4. Profit

Comment In: [News - 07/01/2016 - 07:31]

I find it interesting that ...

I find it interesting that despite their effort to be different from traditional publishers, they 've ended up adopting the much-despised milestone payment method anyway.

Comment In: [Blog - 06/09/2016 - 04:06]

I wouldn 't call that ...

I wouldn 't call that expense analysis a man-month , but rather the burn rate of the development team/individuals. But the point remains intact: 1M doesn 't go very far these days, especially if you 're trying to crank out a AAA game with 100 's of people on a ...

Comment In: [News - 04/08/2016 - 03:16]

I once discovered that Jedi ...

I once discovered that Jedi apparently write code too: r n--- r n// this code is correct. your bug is somewhere else.

Comment In: [Blog - 02/25/2016 - 07:39]

@Laura Bularca: r n r ...

@Laura Bularca: r n r nI 'm confused. r n r nOn one hand you said: r n r n We are privileged because we have the very real power of building an ideal market r n r nAnd then continue with: r n r n ...we are in control ...