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Blogs

Jonathan Blow's Blog

Jonathan Blow's Comments

Comment In: 'I think most game designers really just suck' - Richard Garriott [News - 03/20/2013 - 05:30]

Look, you guys are all ...

Look, you guys are all falling into the trap of Crappy Internet Sensationalist Reporting. Again. r n r nYou are being played by bloggers for ad hits. It is a very, very strong bet that Richard said a lot of substantive things about design in the interview but his comments ...

Comment In: The Secrets of Promotion for Indies [Feature - 01/03/2013 - 04:35]

I am sorry to have ...

I am sorry to have to say it publicly, when the author is present, but this is bad advice. An indie who does PR this way is very likely to have their game just get buried like usual. r n r nI think it is important to call out bad ...

Comment In: What Do Investors Look for in a Game Developer? [Feature - 12/06/2012 - 04:40]

Let me summarize this article: ...

Let me summarize this article: r n r n To be appealing to an investor like me, become a highly successful game company. r n r nGee, thanks. Nobody would ever have thought of that.

Comment In: Opinion: The Depth Jam [News - 05/31/2012 - 03:43]

You are not taking into ...

You are not taking into account that the pictures have a statistical bias. r n r nThere were only four of us at the jam plus the dog . With the exception of the one lunch picture where the caterer took a photo, you 'll note that this means one ...

Comment In: Contrivance and Extortion: In-App Purchases & Microtransactions [Blog - 10/18/2011 - 01:10]

I am perfectly happy to ...

I am perfectly happy to have normal people hanging with us and I've given lectures about that on many occasions. The question is why they are playing the games, and how they feel about the games they play.

Comment In: IndieCade: Inside Jonathan Blow's Puzzle Design Process [News - 10/08/2011 - 08:11]

The whole talk was recorded ...

The whole talk was recorded on video. I'll post when it is available.

[More Jonathan Blow Comments]   

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