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Blogs

Jonathan Ghazarian's Blog

I participated in Molyjam as my first game jam. This was the result: http://johndriscoll.name/recidivism/

Member Blogs

Molyjam SF Postmortem - Recidivism
Posted by Jonathan Ghazarian on Tue, 03 Apr 2012 11:55:00 EDT in Design, Programming, Indie
I participated in Molyjam SF. This is my post mortem.
Read More... | 0 Comments

   

Jonathan Ghazarian's Comments

Comment In: BazaarBot: An Open-Source Economics Engine [Blog - 06/03/2013 - 09:15]

I think you forgot the ...

I think you forgot the most important example of Lemonade Stand But seriously, your examples sound interesting in a way that we don 't see in games too much.

Comment In: Beer and Diversity [Blog - 05/29/2013 - 08:15]

I think a bigger issue ...

I think a bigger issue that 's being explored is that when alcohol is a focus, it tends to feel exclusionary to non drinkers. Part of the answer is definitely to allow options, but there needs to be another step to make it overall more inviting to everyone. It 's ...

Comment In: Transitioning From Flash to HTML5: Developer Tools [Blog - 05/29/2013 - 04:52]

Yeah, the developers of Pixi ...

Yeah, the developers of Pixi have explicitly stated that it is just a rendering engine, but, it 's still a really good rendering engine that works well for 2d games. I 've looked at a lot of 2d engines for games in html5, especially with webgl support, and so far ...

Comment In: Xbox One's self-publishing problem is bigger than it sounds [News - 05/29/2013 - 09:48]

Okay, that makes more sense. ...

Okay, that makes more sense. I didn 't get that you were pointing out the porting work. I 'm still not sure if I agree with that assessment, since you 'll have to port any game, but I get how that affects early development of stuff like DayZ and Minecraft.

Comment In: Making 2D Games With Unity [Blog - 05/19/2013 - 02:06]

It 's a lot of ...

It 's a lot of startup work, but once you get the groundwork laid out, you can utilize a lot of great features from unity. Depending on the game you want to make, it 's definitely worth giving it a shot.

Comment In: 'Indies' are getting their own PlayStation Store section [News - 05/07/2013 - 10:45]

Duvelle, yeah if you read ...

Duvelle, yeah if you read the original post it specifies that nothing changes in the normal channels. The big difference from the Xbox is that they made a system where anyone could put up a game without going through normal approval. While that was a great idea, and really helped ...

[More Jonathan Ghazarian Comments]   

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