Gamer For life
Code samples : http://jjennings3.blog.com
Games/ Projects: http://jjenningsgames.weebly.com/
My name is Jonathan Jennings and I am a junior game developer from the beautiful state of california, I have aspiredto be a game developer since i was 11 years old and in october 2011 I took the first step towards solidifying that desire by graduating from devry University with a bachelors of science degree in Game & Simulation programming. In february 2012 I gained my first programming position at Sabertooth interactive !
Currently I am working as a contracter Jr. Programmer at Black ops entertainment in Santa Monica , California.
I enjoy both the areas of Game Design and Programming , Personally I think Game design is a field anyone could have a shot in but very few have the dedication ot succeed in. It's essentially about finding that sweet spot of fun whether that be digging for hours to make a cave hideout or smashing a house on top of pigs fun has several forms. however programming is a compliment to game design because not only can you conceptualize a game, you have the tool set to actually complete a project as well. maybe not very pretty if you lack artist but you do have the ability to create the basic functionality of a title .
The main reason I joined Gamasutra was to hopefully begin networking and establlishing some kind of connection to other members of the industry as well as to keep up to date with the latest game developement trends, musings , and knowledge.
I am excited , now that I have completed my education I feel adequately equipped to begin learning how to be a REAL developer, contribute to a team and hopefully walk into a gamestop one day and see a title i participated in the developement of sitting on a shelf. Feel free to send me an e-mail @ firstname.lastname@example.org if you have any questions both as a fellow gamer and as a professional developer. i love Gaming and thank you to anyone who actually read through this entire blurb about myself haha.
During my bachelors degree program I often times found myself wondering when this programming thing would result in a game and In this article I go over how my thoughts formed.
This weekend what started as me marking off as simply marking another title of my backlog results in me enjoying a game in a deeper way than I have in well over a year .
I have come to the conclusion that for me the best part of the interview process is seeing all the awesome and unique environments in which games are produced.
A glimpse of the Game developers conference through the eyes of a young game programmer and how truly it opened my eyes to how awesome the gaming industry is . More importantly why other young devs should make the effort to attend too .
I would like to receive comments and / or criticisms on my portfolio and how I can improve it and what I should do to better demonstrate my skill set .
After 3 long years of study i finally figure out that what I have been doing......is what I want to do after all.
[Blog - 07/02/2014 - 03:35]
I think becoming a better ...
I think becoming a better debugger is a painful process, I have only gotten better at debugging by creating some truly awful bugs and then fixing them . now I know myself and the things i tend to overlook and when thing break I have a number of former experiences ...
[News - 06/27/2014 - 04:23]
this was the first Must ...
this was the first Must - Have I have really come across for my Wii since Mario 3D world came out , I have never been a huge mario Kart fan but I had to have this iteration of the series
[News - 06/18/2014 - 03:32]
It wasn 't youtube that ...
It wasn 't youtube that did me in , it was Giant Bombs quick looks . Those guys generally do a good job of showing off the games, sometimes you can tell they have the wrong guy playing a type of game he has no patience for but for the ...
[News - 06/06/2014 - 09:16]
I feel like development can ...
I feel like development can sometimes be a grind we all work very hard and our projects take a lot of our time , attention , and focus . I think most people in the game industry constantly stay informed and learning trying to make themselves more valuable as developers ...
[News - 05/22/2014 - 03:39]
as a HUGE Bushido blade ...
as a HUGE Bushido blade fan I look forward to playing this game, the closest thing I have gotten to Bushido blade was way of the samurai and it still has never really scratched that same itch . I am very excited to get my hands on this game
[News - 05/13/2014 - 11:00]
I think if you bet ...
I think if you bet big on a gimmick it 's your job to make sure that it 's a Gimmick developers are willing to explore right r n r n The console manufacturers give us these technological canvases to create awesome new experiences with but do we create our ...