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Blogs

Jonathan Jennings's Blog

 Gamer For life

http://www.behance.net/Jonathanj

Code samples : http://jjennings3.blog.com

My name is Jonathan Jennings and I am a junior game developer from the beautiful state of california, I have aspiredto be a game developer since i was 11 years old and in october 2011 I took the first step towards solidifying that desire by graduating from devry University with a bachelors of science degree in Game & Simulation programming. in february 2012 I gained y first programming position at Sabertooth interactive !

Currently I am working as a  contracter Jr. Programmer at Ember Lab studios in Orange, California. This is my first lead-dev position and I am crossing my fingers that it turns out well!

 

I enjoy both the areas of Game Design and Programming , Personally I think Game design is a field anyone could have a shot in  but very few have the dedication ot succeed in. It's essentially about finding that sweet spot of fun whether that be digging for hours to make a cave hideout or smashing a house on top of pigs fun has several forms. however programming is a compliment to game design because not only can you conceptualize  a game, you have the tool set to actually complete a project as well.  maybe not very pretty if you lack artist but you do have the ability to create the basic functionality of a title . 

 

The main reason I joined Gamasutra was to hopefully begin networking and establlishing some kind of connection to other members of the industry as well as to kepe up to date with the latest game developement information that gaming magazines don't get into and most gamers wouldn't care to know. 

 

I am excited ,  now that I have completed my education I feel adequately equipped to begin learning how to be a REAL developer, contribute to a team and hopefully walk into a gamestop one day and see a title i participated in the developement of  sitting on a shelf.  Feel free to send me an e-mail @ jjennings3@my.devry.edu if you  have any  questions both as a fellow gamer and as a professional developer. i love Gaming and thank you to anyone who actually read through this entire blurb about myself haha.

Member Blogs

My very first experience with Harvest Moon and why i'll always love console games!
Posted by Jonathan Jennings on Wed, 08 May 2013 06:17:00 EDT in Console/PC
This weekend what started as me marking off as simply marking another title of my backlog results in me enjoying a game in a deeper way than I have in well over a year .
Read More... | 0 Comments

The best part of GameDev interviews is seeing all the different studios
Posted by Jonathan Jennings on Mon, 03 Dec 2012 03:45:00 EST in
I have come to the conclusion that for me the best part of the interview process is seeing all the awesome and unique environments in which games are produced.
Read More... | 0 Comments

My First GDC
Posted by Jonathan Jennings on Sun, 11 Mar 2012 05:45:00 EDT in
A glimpse of the Game developers conference through the eyes of a young game programmer and how truly it opened my eyes to how awesome the gaming industry is . More importantly why other young devs should make the effort to attend too .
Read More... | 0 Comments

what's wrong with my portfolio ?
Posted by Jonathan Jennings on Sat, 31 Dec 2011 06:23:00 EST in
I would like to receive comments and / or criticisms on my portfolio and how I can improve it and what I should do to better demonstrate my skill set .
Read More... | 4 Comments

So I've finally figured out I want to make games for a living
Posted by Jonathan Jennings on Mon, 25 Jul 2011 09:35:00 EDT in
After 3 long years of study i finally figure out that what I have been doing......is what I want to do after all.
Read More... | 0 Comments

The I can't find a job internship blues
Posted by Jonathan Jennings on Wed, 08 Dec 2010 11:38:00 EST in
one soon to graduate college student and his struggle to get a foot into the industry he loves.
Read More... | 4 Comments

[More Jonathan Jennings Blogs]   

Jonathan Jennings's Comments

Comment In: Just make the prototype work! [Blog - 06/16/2013 - 09:24]

KISS, using it as a ...

KISS, using it as a guide line to base decisions on ha never steered me wrong. simple hacked but it does refer to getting the job done in the most easily changeable and implemented way possible. as a professional programer things are always changing which is frustrating but it is ...

Comment In: XCOM: Enemy Unknown fights 'race to the bottom' pricing on mobile [News - 06/17/2013 - 09:24]

I have never spent more ...

I have never spent more than 10 on a mobile game but after already having owned xcom on the 360 I am more than happy to pay 20 a quality title on my ipad. can 't wait

Comment In: Microsoft Points will be retired this fall [News - 06/11/2013 - 08:06]

yay ...

yay

Comment In: The #1 Difference Between Amateur and Pro Game Makers [Blog - 06/11/2013 - 11:51]

excellent and very practical advice ...

excellent and very practical advice Brice nothing more true and i would argue disappointing then seeing a project stalled during the point of the final 10 to invest so many hours, days, weeks, dollars, and immeasurable amounts of energy into a project and be caught up on the most insignificant ...

Comment In: Empathy (Re)Training [Blog - 06/10/2013 - 12:05]

Great article i definitely feel ...

Great article i definitely feel like all of the best lessons and knowledge I have learned wasn 't usually the product of traditional learning. it was either advice that later stuck with me or exploratory learning . in fact I would argue the ways I have grown as a programmer ...

Comment In: Wisdom Tree: Lazy, Uninspired Corporate Strategy at Its Finest [Blog - 06/06/2013 - 06:43]

Very interesting, see a need ...

Very interesting, see a need fill a need. Definitely makes me wonder what unturned stones may of us are overlooking today

[More Jonathan Jennings Comments]   

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