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March 27, 2017
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Jonathan Jou's Blog

 

I, Jonathan D. Jou, of sound mind and body, do hereby bequeath to the foolhardy, the headstrong, and the merely ponderous, the foolhardy, headstrong, and largely ponderous ponderance of a man trying to find the perfect game. ...sort of.

 

Member Blogs

Posted by Jonathan Jou on Wed, 15 Dec 2010 09:02:00 EST in Design
What do bots tell us about MMORPG design? Are they really the problem, or a symptom?



Jonathan Jou's Comments

Comment In: [News - 03/02/2017 - 01:38]

As a Vive owner who ...

As a Vive owner who also owns a PS4, Xbox 360, Wii U, Wii, and soon a Nintendo Switch, I promise you that the times when I want to sit back and enjoy a game from my seat, I 'll also be less than interested in smothering my face with ...

Comment In: [Blog - 12/13/2016 - 10:08]

I would say that my ...

I would say that my favorite escort mission was Yoshi 's Island. At no point is baby Mario an actual obstacle to movement, and you could never lose the game by getting attacked and dying while Mario was still on your back. You lost the level only if you landed ...

Comment In: [News - 09/23/2016 - 07:16]

Let 's put this to ...

Let 's put this to a simple test. We 'll see which parts of the following sentences are cause for offense. I 've blanked out the nouns and from the following sentence, and inserted them selectively: r n r nPeople are distancing themselves and their work from and his company ...

Comment In: [News - 08/23/2016 - 02:12]

I wonder if rapidly declining ...

I wonder if rapidly declining userbase will remind Niantic that they abusing players, no matter how interested and willing they are to try your game, will inevitably drive them away. I don 't know how much they 're making in microtransactions off of 33 million players but I think it ...

Comment In: [Blog - 08/09/2016 - 10:38]

I actually posit that Video ...

I actually posit that Video Game Scores are, in fact, worse than useless. A useless game score would be a score which didn 't get tied to developer bonuses, whose scores mere correlate or don 't with commercial success. r n r nVideo game scores can make or break developers, ...

Comment In: [News - 06/30/2016 - 03:07]

If Valve and Oculus had ...

If Valve and Oculus had maintained a close working relationship rather than being great friends until Facebook got involved they could have put together a joint funding organization whose mission was to encourage the development of VR games on all currently available platforms. If anything, they could have put together ...